If you've read Secrets Of Action Screenwriting you know that one of my favorite writing tools is *Magnification*, which I learned in Dan Arnold’s acting class in High School. The basic idea is to make something normal sized and make it much bigger. Stakes and conflict and emotions are all raised. Something average becomes something larger than life... large enough to fill that big screen. This works with concepts, emotions, and understanding the emotions of your characters.
This scene also deals with *Tension* - which is unresolved conflict. To create tension you must have a conflict... and the conflict needs to be ongoing and active and not solved. Once you resolve the conflict, you remove the tension. If you allow the audience to forget the conflict, you remove the tension. On Fridays when I do the Hitchcock entries, there are a couple on tension and suspense and “poking the tiger” to keep the audience aware that there is an existing conflict. If you don’t poke the tiger the conflict dissipates and you lose all of the tension.
So here is a scene that uses both elements, and it’s one of my favorite scenes. From GOODFELLAS (1990) written by Nicholas Pileggi, based on his true crime book. Directed by Martin Scorsese, and it’s like his 15th feature film. He’s one of my favorite directors, never really had a hit like his fellow “Hollywood Brats” but is always doing great work. Ages ago, when I was fresh out of high school, I sent him a letter asking if he’d read one of my screenplays... and he said yes! I sent some crappy early screenplay and got a great letter back from the head of his production company telling me to stick with it, etc. The polite brush off - but the guy never had to be polite in the first place. That script was ANYONE CAN LOSE and a friend asked me about it a couple of days ago - it’s one of those scripts with some great scenes but the story doesn’t work well. People remember it and wonder if I ever figured out how to fix it. Nope. But, back to GOODFELLAS...
Henry Hill is a small time crook way out on the fringe of organized crime, who wants to move up. So he looks to make some new friends who are equally ambitious and see if they can team up to move up the mob ladder... and become the new generation of organized crime. Now here’s the thing - this is kind of like a job interview, and the people you are interviewing you may be armed and may have just killed someone five minutes ago.
So let’s use our magnification tool. Remember those times in your past you were hanging out with someone who you wanted to impress... and *didn’t* want to offend? Might have been a job interview or a first date or meeting your romantic partner’s best friend or some other situation where you were hanging out with someone important and didn’t want to screw it up. Now, because we are all human, we have probably all screwed up in this situation at least once. I am socially inept and have some for of social tourettes that kicks in when I'm with people I need to impress - so that I always say the completely wrong thing. I get nervous and probably try too hard and end up saying something stupid. Because of that, I work hard *not* to do that when I meet people or hang out with people that I want to impress, which makes me even more nervous... But you’ve probably blown it a couple of times, right? Now we’re going to take that anxiety and that mistake and *Magnify* it. We’re going to raise the stakes and emotions and turn that first meeting into a life or death situation. You are hanging out with a guy who kills people. You don’t want to say the wrong thing in this situation, you don’t want to accidentally offend him...
Funny how?
Great scene, and see how they keep “poking the tiger” to keep that tension alive?
This is a great example of how to take a “throw away scene” and make it so entertaining that we’re talking about it 25 years later... but it also helps us identify with Henry (Ray Liotta) and is the perfect introduction to Tommy (Joe Pesci).
While we’re on Joe Pesci - he won an Oscar for this performance, and his speech was: "This is an honor and privilege, thank you," because he didn’t think he was going to win and had no planned acceptance speech. Pesci as been in a bunch of great films, and is always great in lesser films. Would you believe his first time on screen was in HEY LET’S TWIST (1961) because he was a Rock & Roll guitar player for the featured band The Starliters... and even recorded a Rock & Roll solo album as a singer: “Little Joe Sure Can Sing”! He was a childhood friend of Frankie Valli, and was instrumental in the formation of The Four Seasons (he’s even a character in JERSEY BOYS!). So the whole Rock & Roll career, then a new career as an actor that leads to an Oscar win and another nomination plus a bunch of memorable films.
( Joe Pesci plays guitar in a band on The Lucy Show (1966) - Carol Burnett co-stars.)
Magnification and Tension work hand-in-hand in this scene, but they can work separately as well in scenes. Tension is a great scene tool, and when I get around to doing the Scenes Blue Book there will be a whole chapter on tension techniques.
The comments section is open for discussion of the scene.
- Bill
The adventures of a professional screenwriter and sometimes film festival jurist, slogging through the trenches of Hollywood, writing movies that you have never heard of, and getting no respect.
Voted #10 - Best Blogs For Screenwriters - Bachelor's Degree
Wednesday, June 28, 2023
Wednesday, June 14, 2023
Great Movie Moments:
Harry's Intro - THE THIRD MAN
When BAFTA - the British version of The Academy Of Motion Picture Arts And Sciences - decided to come up with a list of the 100 Greatest British Films Of All Time, the #1 position did not go to an adaptation of Shakespeare or some other classic novel, nor to any of the gritty realistic films of the 60s and 70s... but to a *thriller* that was a huge financial success - THE THIRD MAN (1949). Based on a novel by Graham Green and directed by Carol Reed, it’s fun and funny and filled with chases and action scenes and other typical genre stuff. Just done right, and about the subject of black market medicine after World War 2.
If you have not seen the film - shame on you, and I’m going to spoil the heck out of it.
The story is about American Holly Martins - a pulp western writer with a silly name - who goes to Vienna when his old pal Harry Lime offers him a job. But when he arrives he discovers that Lime is *dead* - hit by a truck in a mysterious accident. Though only two people (who claim to have been Harry’s friends) were present when Harry died... one witness claims to have seen a third man, who was not questioned by the police. Martins acts like one of his Cowboy Sheriff characters and decides to track down the truth - because maybe Harry was *murdered* and the third man is the killer. This gets Martins into all kinds of trouble, because Harry was involved in the black market and those two “friends” of his are dangerous criminals. Between the criminals and the police (British military police) people are following Martins and maybe trying to kill him. Then, one night, he sees one of the people following him...
Twist - Harry is alive!
- Bill
If you have not seen the film - shame on you, and I’m going to spoil the heck out of it.
The story is about American Holly Martins - a pulp western writer with a silly name - who goes to Vienna when his old pal Harry Lime offers him a job. But when he arrives he discovers that Lime is *dead* - hit by a truck in a mysterious accident. Though only two people (who claim to have been Harry’s friends) were present when Harry died... one witness claims to have seen a third man, who was not questioned by the police. Martins acts like one of his Cowboy Sheriff characters and decides to track down the truth - because maybe Harry was *murdered* and the third man is the killer. This gets Martins into all kinds of trouble, because Harry was involved in the black market and those two “friends” of his are dangerous criminals. Between the criminals and the police (British military police) people are following Martins and maybe trying to kill him. Then, one night, he sees one of the people following him...
Twist - Harry is alive!
- Bill
Friday, June 09, 2023
Fridays With Hitchcock:
Donald Spoto on NOTORIOUS
Donald Spoto is a film critic and Hitchcock biographer who also wrote one of the best books on Hitchcock's films. Here he looks at my favorite Hitchcock film, NOTORIOUS, and talks about a couple of things I use in my class...
1) The use of "Echo Scenes" (from Michael Hauge's screenwriting book) - where the same location is used for different scenes creating a film version of those puzzle where you look for the differences between two pictures. In my class I use the multiple scenes on the park bench from NOTORIOUS to show the way their relationship changes as the mission continues. Here Spoto looks at the two scenes on the balcony which use the same background to highlight the difference in the foreground. The earlier scene was the two coming together, here we have the two coming apart.
2) Also the use of dialogie as complete counterpoint to action. This is one of those basic screenwriting things - what they say needs to be different than what they do or you have a redundancy. Because "a picture is worth a thousand words" and "don't do what I say do what I do" and "actions speak louder than words", dialogue is usually less important that the actions of the characters. When action and dialogue are at odds, you can create subtext and depth in a scene - the actions telling us the truth and the dialogue as what the characters want to believe or even a complete lie. I use a scene from NOTORIOUS in class to show that what characters *say* in a movie means far less than what they do. This is why skipping the action to read the dialogue is the biggest mistake you could ever make - if anything, do the opposite!
He also talks about the casting of Bergman, but I think that is part of a couple of larger, screenwriting related elements...
1) Interesting characters. One of the things I talk about in the 2 day class is contradiction *within* character - this creates depth. Here we have a patriotic whore and a shy spy. Bergman's character (written by Ben Hecht) is created as a daring contradiction - this is the female lead, the *romantic* lead... and she is a usually drunk party girl who is sent on a mission to screw an ugly Nazi in order to find information. Um, how many whore leads are there in film *today*? (BTW - not my moral judgement, here: women can have a love life equal to a man's... but that is *today*, in the mid-40s this was shocking stuff, and I suspect that if you wrote a rom-com about a woman who had slept with a handful of men on screen, someone would want you to change that *today*. There is a double standard for female leads on screen.) So we have this shocking character... in a love story. Hey, it might have been a big deal to cast Bergman because she'd just played a nun, but casting *any* female movie star in this role would have been a big deal. It's the character created by the screenwriter that makes it interesting no matter who you cast.
And Cary Grant's character is equally complex - he must order the woman he loves to sleep with another man... Complete love vs. duty conflict, and he screws up and picks "duty".
2) Edgy and Dramatic Concept. If I said: "In a war, a woman is forced into prostitution by the government", you would think the enemy country was doing that... not *our side*! The story concept - that a CIA Agent must order the woman he loves to sleep with the enemy - creates the characters that all three leads play. Again, Bergman is brilliant as are Grant and Raines, but the situation is so juicy that the film would have worked with other stars in the leads... maybe not worked as well, but still worked. When a screenwriter creates a dramatic situation like this, it really gives the stars something to work with. Cary Grant starred in a bunch of movies that relied on his wit and charm and good looks - here he is completely dialed down. This films is driven by story rather than star power. I think the casting of Bergman and Grant is genius - because there is a huge contrast between their usual screen personas and these characters. This is not a "Cary Grant role" at all - this guy is shy and quiet and introverted. The story concept itself is shocking and filled with drama, allowing the actors to show great emotions by doing very little. Is your concept this dramatic?
- Bill
Of course, I have my own books on Hitchcock...
Alfred Hitchcock, who directed 52 movies, was known as the “Master Of Suspense”; but what exactly is suspense and how can *we* master it? How does suspense work? How can *we* create “Hitchcockian” suspense scenes in our screenplays, novels, stories and films?
This book uses seventeen of Hitchcock’s films to show the difference between suspense and surprise, how to use “focus objects” to create suspense, the 20 iconic suspense scenes and situations, how plot twists work, using secrets for suspense, how to use Dread (the cousin of suspense) in horror stories, and dozens of other amazing storytelling lessons. From classics like “Strangers On A Train” and “The Birds” and “Vertigo” and “To Catch A Thief” to older films from the British period like “The 39 Steps” and “The Man Who Knew Too Much” to his hits from the silent era like “The Lodger” (about Jack The Ripper), we’ll look at all of the techniques to create suspense!
Films Included: NOTORIOUS, SABOTAGE, STRANGERS ON A TRAIN, THE 39 STEPS, REBECCA, TO CATCH A THIEF, FRENZY, FOREIGN CORRESPONDENT, THE LODGER, THE BIRDS, TORN CURTAIN, SABOTEUR, VERTIGO, THE MAN WHO KNEW TOO MUCH (1934), THE MAN WHO KNEW TOO MUCH (1955), SUSPICION, and NUMBER SEVENTEEN. 17 Great Films!
Only 125,000 words!
Price: $5.99
Click here for more info!
OTHER COUNTRIES:
UK Folks Click Here.
German Folks Click Here.
French Folks Click Here.
Espania Folks Click Here.
Canadian Folks Click Here.
Click here for more info!
HITCHCOCK DID IT FIRST!
We all know that Alfred Hitchcock was the Master Of Suspense, but did you know he was the most *experimental* filmmaker in history?
Contained Thrillers like “Buried”? Serial Protagonists like “Place Beyond The Pines”? Multiple Connecting Stories like “Pulp Fiction”? Same Story Multiple Times like “Run, Lola, Run”? This book focuses on 18 of Hitchcock’s 53 films with wild cinema and story experiments which paved the way for modern films. Almost one hundred different experiments that you may think are recent cinema or story inventions... but some date back to Hitchcock’s *silent* films! We’ll examine these experiments and how they work. Great for film makers, screenwriters, film fans, producers and directors.
Films Examined: “Rear Window”, “Psycho”, “Family Plot”, “Topaz”, “Rope”, “The Wrong Man”, “Easy Virtue”, “Lifeboat”, “Bon Voyage”, “Aventure Malgache”, “Elstree Calling”, “Dial M for Murder”, “Stage Fright”, “Champagne”, “Spellbound”, “I Confess”, and “The Trouble with Harry”, with glances at “Vertigo” and several others.
Professional screenwriter William C. Martell takes you into the world of The Master Of Suspense and shows you the daring experiments that changed cinema. Over 77,000 words.
UK Folks Click Here.
German Folks Click Here.
French Folks Click Here.
Espania Folks Click Here.
Canadian Folks Click Here.
Bill
1) The use of "Echo Scenes" (from Michael Hauge's screenwriting book) - where the same location is used for different scenes creating a film version of those puzzle where you look for the differences between two pictures. In my class I use the multiple scenes on the park bench from NOTORIOUS to show the way their relationship changes as the mission continues. Here Spoto looks at the two scenes on the balcony which use the same background to highlight the difference in the foreground. The earlier scene was the two coming together, here we have the two coming apart.
2) Also the use of dialogie as complete counterpoint to action. This is one of those basic screenwriting things - what they say needs to be different than what they do or you have a redundancy. Because "a picture is worth a thousand words" and "don't do what I say do what I do" and "actions speak louder than words", dialogue is usually less important that the actions of the characters. When action and dialogue are at odds, you can create subtext and depth in a scene - the actions telling us the truth and the dialogue as what the characters want to believe or even a complete lie. I use a scene from NOTORIOUS in class to show that what characters *say* in a movie means far less than what they do. This is why skipping the action to read the dialogue is the biggest mistake you could ever make - if anything, do the opposite!
The media player is loading...
He also talks about the casting of Bergman, but I think that is part of a couple of larger, screenwriting related elements...
1) Interesting characters. One of the things I talk about in the 2 day class is contradiction *within* character - this creates depth. Here we have a patriotic whore and a shy spy. Bergman's character (written by Ben Hecht) is created as a daring contradiction - this is the female lead, the *romantic* lead... and she is a usually drunk party girl who is sent on a mission to screw an ugly Nazi in order to find information. Um, how many whore leads are there in film *today*? (BTW - not my moral judgement, here: women can have a love life equal to a man's... but that is *today*, in the mid-40s this was shocking stuff, and I suspect that if you wrote a rom-com about a woman who had slept with a handful of men on screen, someone would want you to change that *today*. There is a double standard for female leads on screen.) So we have this shocking character... in a love story. Hey, it might have been a big deal to cast Bergman because she'd just played a nun, but casting *any* female movie star in this role would have been a big deal. It's the character created by the screenwriter that makes it interesting no matter who you cast.
And Cary Grant's character is equally complex - he must order the woman he loves to sleep with another man... Complete love vs. duty conflict, and he screws up and picks "duty".
2) Edgy and Dramatic Concept. If I said: "In a war, a woman is forced into prostitution by the government", you would think the enemy country was doing that... not *our side*! The story concept - that a CIA Agent must order the woman he loves to sleep with the enemy - creates the characters that all three leads play. Again, Bergman is brilliant as are Grant and Raines, but the situation is so juicy that the film would have worked with other stars in the leads... maybe not worked as well, but still worked. When a screenwriter creates a dramatic situation like this, it really gives the stars something to work with. Cary Grant starred in a bunch of movies that relied on his wit and charm and good looks - here he is completely dialed down. This films is driven by story rather than star power. I think the casting of Bergman and Grant is genius - because there is a huge contrast between their usual screen personas and these characters. This is not a "Cary Grant role" at all - this guy is shy and quiet and introverted. The story concept itself is shocking and filled with drama, allowing the actors to show great emotions by doing very little. Is your concept this dramatic?
- Bill
Of course, I have my own books on Hitchcock...
HITCHCOCK: MASTERING SUSPENSE
LEARN SUSPENSE FROM THE MASTER!Alfred Hitchcock, who directed 52 movies, was known as the “Master Of Suspense”; but what exactly is suspense and how can *we* master it? How does suspense work? How can *we* create “Hitchcockian” suspense scenes in our screenplays, novels, stories and films?
This book uses seventeen of Hitchcock’s films to show the difference between suspense and surprise, how to use “focus objects” to create suspense, the 20 iconic suspense scenes and situations, how plot twists work, using secrets for suspense, how to use Dread (the cousin of suspense) in horror stories, and dozens of other amazing storytelling lessons. From classics like “Strangers On A Train” and “The Birds” and “Vertigo” and “To Catch A Thief” to older films from the British period like “The 39 Steps” and “The Man Who Knew Too Much” to his hits from the silent era like “The Lodger” (about Jack The Ripper), we’ll look at all of the techniques to create suspense!
Films Included: NOTORIOUS, SABOTAGE, STRANGERS ON A TRAIN, THE 39 STEPS, REBECCA, TO CATCH A THIEF, FRENZY, FOREIGN CORRESPONDENT, THE LODGER, THE BIRDS, TORN CURTAIN, SABOTEUR, VERTIGO, THE MAN WHO KNEW TOO MUCH (1934), THE MAN WHO KNEW TOO MUCH (1955), SUSPICION, and NUMBER SEVENTEEN. 17 Great Films!
Only 125,000 words!
Price: $5.99
Click here for more info!
OTHER COUNTRIES:
UK Folks Click Here.
German Folks Click Here.
French Folks Click Here.
Espania Folks Click Here.
Canadian Folks Click Here.
HITCHCOCK: EXPERIMENTS IN TERROR
Click here for more info!
HITCHCOCK DID IT FIRST!
We all know that Alfred Hitchcock was the Master Of Suspense, but did you know he was the most *experimental* filmmaker in history?
Contained Thrillers like “Buried”? Serial Protagonists like “Place Beyond The Pines”? Multiple Connecting Stories like “Pulp Fiction”? Same Story Multiple Times like “Run, Lola, Run”? This book focuses on 18 of Hitchcock’s 53 films with wild cinema and story experiments which paved the way for modern films. Almost one hundred different experiments that you may think are recent cinema or story inventions... but some date back to Hitchcock’s *silent* films! We’ll examine these experiments and how they work. Great for film makers, screenwriters, film fans, producers and directors.
Films Examined: “Rear Window”, “Psycho”, “Family Plot”, “Topaz”, “Rope”, “The Wrong Man”, “Easy Virtue”, “Lifeboat”, “Bon Voyage”, “Aventure Malgache”, “Elstree Calling”, “Dial M for Murder”, “Stage Fright”, “Champagne”, “Spellbound”, “I Confess”, and “The Trouble with Harry”, with glances at “Vertigo” and several others.
Professional screenwriter William C. Martell takes you into the world of The Master Of Suspense and shows you the daring experiments that changed cinema. Over 77,000 words.
UK Folks Click Here.
German Folks Click Here.
French Folks Click Here.
Espania Folks Click Here.
Canadian Folks Click Here.
Bill
Wednesday, June 07, 2023
Indiana Jones And The Digital Danger
Since the new Indiana Jones movie is about to come out, here's what I thought of the last one back in 2008...
STAR TREK movies - even numbers, INDIANA JONES movies - odd numbers.
Probably like most everyone else in the world, I couldn’t wait to see the new Indiana Jones movie. It opened on Thursday, buy ll my friends and I saw it on the first Friday night. This was going to be the big event of summer, and I predicted that the film would still be playing by the time August rolled around - people would want to see it again and again. I knew the lines were going to be crazy, so my friends and I decided to go to the Arclight - where you buy a specific seat in the cinema. No reason to stand in line, you already know exactly where you are going to sit. I was in charge of buying tickets, and got absolutely perfect seats... a month before the film opened.
Now, I have to tell you there are movies that I liked so much I exited the cinema, stood in line, bought a ticket for the next available showing, and saw the film for a second time on the same night. And I wondered if we’d all want to do that with INDIANA JONES? Should I buy seats in the next available show on Friday night? Or maybe for the second weekend? Hard to plan a month ahead... I decided not to buy a second set of seats until after we’ve seen the movie. If it was great, it would be sticking around long enough to see it a second time. Heck, it’s a crowded summer - every weekend a new movie, and a bunch of them I want to see. So maybe a couple of weeks between INDIANA experiences would be a good idea.
Who would have guessed that none of us would want to see the new INDIANA JONES movie ever again?
The cinema is packed - everyone is excited - I’m excited. This is Indiana Jones! Now, here’s a strange little thing - if I were talking to my friends back home (the guys I first saw RAIDERS OF THE LOST ARK with) this wouldn’t be INDIANA JONES 4, it would be RAIDERS 4. It’s a sequel to the first film. As much as Lucas wants us to think of the first STAR WARS as A NEW HOPE and the first RAIDERS as INDIANA JONES AND THE RAIDERS OF THE LOST ARK, that isn’t going to fly with those of us who saw the first films on opening night... We know what we saw and trying to revise history is pointless. So I’m here to see the latest RAIDERS movie.
And it opens beautifully with that prairie dog hill. Gets a laugh... then we get out introduction to Indy - and it’s the hat and the traditional silhouette - that’s still cool. We get a line reffing that fact the Harrison Ford is old, and that’s okay... But what is wrong with Harrison Ford’s dialogue? Is not just wooden, his mouth doesn’t seem to be moving very much - it’s as if he has bad dentures or something. The longer the scene plays, the more I wonder if they ADRed his dialogue - basically did a post production rewrite - then did some digital nonsense to make his lips move with the words. The end result looks like bad dubbing... actually, not *bad* dubbing, but *almost* good dubbing, where it’s so close you don’t think it’s dubbing, but it just looks a little strange. So now I’m focused on his lips...
In the first 3 films, Indy is sarcastic, witty, clever. Here, he just says stuff. Every once in a while he makes some reference to his age - which is funny for a while, but part of being an action hero - even a self depreciating one - is to say the things we wish we were clever enough to come up with. I have a notebook in my pocket at all times just in case I come up with one of those lines.
So, eventually Indy ends up in that 1950s town full of mannequins from the remake of THE HILLS HAVE EYES, and we know what that means. Indy runs around the town pointlessly for a while, then finds a refrigerator with a massive sticker that proclaims “Lead Lined!” - because come moving day, refrigerators aren’t heavy enough already - we gotta add a layer of lead for no reason whatsoever. Oh, wait - to give Indy someplace to hide during a nuclear blast.
There’s a massive nuclear explosion - houses disintegrate - but that danged lead lined fridge goes flying like something from a Road Runner cartoon, then bounces around the desert for a while until the door opens and Indy falls out... and you half expect little animated birds to fly around his head. It’s so cartoonish and impossible and silly.
And I know we’re in big trouble.
I also start to wonder if Michael Bay directed this mess.
Let’s compare this to the first movie - RAIDERS - where we had that giant boulder... but what we really had were a whole bunch of little things that create reversals in that scene. From the moment he swaps the bag of sand for the gold idol... and it’s just a little bit too heavy, everything that can go wrong does go wrong. Dozens of things. It’s not just running around some town pointlessly until he finds a fridge - it’s a few dozen different challenges where Indy thinks he’s going to get out of it... then there’s the reversal and it looks like he’s going to die... then he finds the solution to that problem which lands him right in the middle of the next problem. That’s what makes it exciting. The details. My favorite part of that great sequence - Alfred Molina swings across this bottomless pit (bottomless was legal back then) and leaves Indy behind. There’s a stone door slowly closing - it will trap them. Molina makes a deal - he’ll throw the whip (so Indy can swing across the pit) if Indy will throw the idol. Indy throws the idol, Molina drops the whip and splits with the idol. Indy looks at the pit... looks at the slowly closing door. He jumps. Doesn’t quite make it. His hands grab the crumbling dirt at the edge of the pit. He scrambles, looking for purchase as gravity pulls at him. Then he sees a vine coming out of the ground and grabs it, pulling himself up... but the vine starts coming out of the ground! Crap, he’s falling again! He lets go of the vine and grabs the edge, pulling himself up the side... and onto solid ground... but the stone door has almost descended all the way! Only a few inches before he’s trapped! See how cool that is - out of the frying pan into the fire - things just keep getting worse. And every time he escapes, he ends up in trouble again. It’s not pointless running around - it’s an exciting sequence of events.
This opening scene was more like that diamond kicking musical number from the second film... actually, much of this film was like the second film. More on that in a minute. By the way, had this been my film, Indy would have glowed green in every night scene after the nuclear blast.... in keeping with the Road Runner cartoon feel of the film.
One of the other great things about the opening to RAIDERS was introduction of Belloq. Not just a great villain, but a character who helps define Indy *and* sets up the theme. Belloq is the more successful version of Indy: suave, cultured, and ruthless...
BELLOQ
I know you despise me. We always hate
in others that which we most fear in
ourselves. You and I are very much alike.
INDY
Now you’re getting nasty.
BELLOQ
Archeology is our religion, yet we have both
fallen from the pure faith. Our methods have not
differed as much as you pretend. I am but a shadowy
reflection of you. It would take only a nudge to
make you like me. To push you out of the light.
The rest of the story will compare Indy and Belloq in scene after scene - how far will Indy go to get the Ark? And by the end, when Belloq will do anything to see what’s inside the Ark, Indy is able to curtail his curiosity and close his eyes. He can give up the Ark and Belloq can not.
In TEMPLE IF DOOM we get a cardboard villain - the head Thugee, but in LAST CRUSADE we get something different - a femme fatale. She uses her wiles to lure Indy into solving the riddle of the Grail’s location... then does a great double cross where she pretends to be in danger, but is really faking it to get Dr. Jones (sr)’s book. What’s interesting about this character is that she begins as a villain, realizes she is just a tool of the Nazis, and *doesn’t* scream for help when Indy confronts her at the Nazi rally. She ends up playing one side against the other to get what *she* wants - the Grail. Again, her character pulls drama and emotional conflict to the surface in Indy’s character. Behind her we have some evil Nazis and a Howard Hughes-like millionaire who also plays each side against the other so that he can get his hands on the Grail. The theme in LAST CRUSADE is faith and belief - it opens with Indy saying that the only thing that matters are *facts* and by the end he must make a literal *leap of faith* to get the grail. So having a villain who you don’t know whether you can believe or not isn’t just a great way to give Indy an emotional conflict - it’s a way to demonstrate theme through character.
But in RAIDERS 4, we get another cardboard character - a Russian scientist played by Cate Blanchett in a black wig. She wants the Crystal Skull for... what? So that she can read people’s minds... which may come in handy if you’re playing poker or on a first date, but how exactly does that matter to anyone in the audience? We must stop her before she finds out everyone thinks her wig looks silly! Even if she could *control* our minds - which we don’t really get any proof of - how would that help her control the world? I mean, what’s the plan? She runs around the USA forcing people to look into the skull’s eye sockets until she has all of us under her control, then she makes us communists? This isn’t a very good plan. Compare that to RAIDERS, where an army that leads with the Ark is *unconquerable*. The danged thing shoots bolts of lightning that fry anyone in front of it! Hey, if that fell into the hands of the Nazis, they could win WW2 and we’d all be eating bratwurst. LAST CRUSADE gives eternal life to anyone who drinks from the cup - which means Hitler can not be killed if he gets his hands on the Grail. Again, we’ll be eating bratwurst if Indy fails.
Some dude in the Russian government wants to ban RAIDERS 4 from their country because it’s anti-Russia. Before I saw the film, I thought that guy was crazy... but now I’m not so sure. The problem is, instead of some sort of actual demonstration of Soviet menace, we get a demonstration about Soviet menace - which means a whole lot of speechifying. All of these folks with signs saying the Soviets are evil and people making speeches that the Soviets are evil... and it’s just this big lump of crap in the film. I suspect it’s there to tell us who the enemy is in the film - but what it does is *tell* us. Instead of making the villain and the villain’s plan the enemy. Problem is - cardboard villain and pointless villain’s plan. So they use a bunch of script spackle to tell us that the Soviets are really really bad... but give us no reasons *why* they are bad. And we never really see them do anything bad. Sure, they kidnap Indy, but that’s what happens to characters like Indy. It’s expected. But no villain’s plan - and no *stakes*. No “or else factor”. If the Soviets get the crystal skull.... not much happens. They have no plans to use it in the cold war, nothing.
One of my favorite film is IPCRESS FILE - a Cold War spy movie. In it, the bad guys are kidnaping our top scientists... and erasing their brains. When we pay a bunch of money to get these scientists back, they can no longer function as scientists. “The brain drain” they call it. The Soviets can make all kinds of scientific advances - all kinds of high tech weapons advances - and our scientists can no longer *think*. At a time when the arms race was big news, the idea that they could incapacitate our scientists... after finding out everything they knew... was scary. If CRYSTAL SKULL had just had some sort of similar plan, some stakes, an “or else factor”, we would have known why Indy had to stop the Soviets and wouldn’t have needed a bunch of speeches about how evil the Soviets are. You know, it’s not that the villain is evil, it’s that they want to do something that will harm us, so our hero must stop them.
A *huge* problem with CRYSTAL SKULL is that it’s filled with huge chunks of exposition... and the exposition just keeps coming! They keep telling us stuff!
If the hero must stop the villain from doing something, we have an active plot. Our characters must do something. RAIDERS and LAST CRUSADE had active plots. But CRYSTAL SKULL seems to have lifted the defective plot from TEMPLE OF DOOM. One of the basic elements of an adventure story is a quest - a search. Whether we are looking for King Solomon’s Mines or the Elephant Burial Grounds, characters in adventure stories are *searching* for something. This is a basic of adventure stories. Heck, even the T&A knock-off PERILS OF GWENDOLINE had the busty leading lady searching for a rare butterfly in a jungle filled with topless Amazons. Adventure is about the quest, the search... and yet in TEMPLE OF DOOM there is no quest! They literally crash-land into a story where the plot is to return a sacred stone to a village. In CRYSTAL SKULL they get the skull in the freakin’ opening scene - and the story is about returning it... the same danged plot with the same danged problems as TEMPLE OF DOOM!
Because the villain has no plan, and there is no quest in the story, we end up with a kind of mystery style story about what the Crystal Skull really is. The problem here is that if we don’t know what the powers of the skull are, there is no threat of those powers - no or else factor. So we kill the story. The mystery has no real reason to be solved. Doesn’t matter what the skull is - same results no matter what it is. We end up with a pointless story. And the mystery format means people are always explaining things - exposition city! You can have a mystery that uses visual instead of verbal exposition. In fact, LAST CRUSADE has a swell scene where they are looking for Roman numerals in a church, and the number ten is the key to the mystery. They search - and we see many parts of the church - but no number ten. Then Indy climbs a stairway and looks down - and the light through the window has formed an X on the floor - the number 10. No one has to say it, we *see* it. But CRYSTAL SKULL gives us only people explaining things endlessly... which kind of brings the story to a dead stop (not a good thing for an adventure film).
One of the great things in both LAST CRUSADE and RAIDERS is that we get a legend up front, then we never have to explain anything. In RAIDERS we get the legend of the Ark... “The Bible speaks of the Ark leveling mountains and laying waste to entire regions. An army which carries the Ark before it... is invincible.” What’s more - we get *pictures*! They *show* us what the Ark can do! Once we have that legend, we don’t need to be told anything else. Same with the Grail - once we know the legend, we need no further exposition. Legends may be expositional, but they are designed to be fascinating. I’ve been watching a bunch of episodes of the old BORIS KARLOFF THRILLER TV show, and watched one last night starring William Shatner about a painting famous for killing its owners. Everyone who buys the painting has died a grisly death. When Shatner tells us this legend, it’s filled with entertaining grisly deaths... Each death is exciting to hear about. So in a brief and entertaining bit of expositional dialogue, we know people are going to die grisly deaths in this episode... and for the rest of the episode we don’t need to be told anything else. LAST CRUSADE gives us the legend of the 3 Knights... and that’s a very entertaining story, *plus* it gives us all of the information we need about the Grail for the rest of the film. When Indy gets to the “Grail chamber” and there’s a knight in there - we know exactly who he is.
In CRYSTAL SKULL we get a new chunk of explaination every ten minutes or so.
But the most annoying part of CRYSTAL SKULL is the characters. All they do is scream at each other for no reason. That’s another way this is like TEMPLE OF DOOM - a film that had the most annoying screaming woman ever put on film up until Dakota Fanning in WAR OF THE WORLDS. And Spielberg married her (not Dakota Fanning - that would be illegal - Kate Capshaw). Indy is reunited with the love of his life, Marion Ravenwood, and all they seem to do is scream at each other... about *nothing*. Pointless bickering. Doesn’t tell us anything about the characters or about theme or about their relationship. Just bickering. Compare this to the clever banter in RAIDERS between the same characters.
And compare the relationship and the scenes about the relationship. There’s a great scene in RAIDERS where Marion has been kidnaped and put in a wicker basket. Indy is chasing the basket to get her back - and we get a great rif on the Hitchcock Redcap scene from NORTH BY NORTHWEST (one of many cool scenes in RAIDERS swiped from great films - like the STAGECOACH chase scene) - where Indy is popping the tops off wicket baskets looking for her... and finally chases the basket down an alley where it is tossed in the back of a truck filled with explosives... that Indy causes to wreck and *explode* killing Marion. Wow! After that, Indy becomes a drunk. He’s an emotional mess. His eyes are teary. He’s sitting in a bar pounding down drinks. He killed the woman he loved. It’s *his* fault. And that’s where Belloq finds him and ends up accidentally nudging him back on course. But characters in RAIDERS have real emotions, and the story explores them. Hey, it’s still an adventure film - but the people don’t just bicker without reason, everything they do and say is about their relationships. Indy and Marion. Indy and Sallah (some of the greatest buddy exchanges on film).
In SKULL, when Mutt (stupid name - an in joke because Lucas’ dog is named Indiana) is revealed as Indy’s son, there is no real drama, no real emotions... just more pointless bickering. No real emotions. Hey - I find out I have a son, I’m liable to get a bit emotional about it - and get emotional with the kid. RAIDERS has real demonstrations of emotion between Indy and Marion - when he finds out that she’s alive, they have a big moment together... before he ties her back up and leaves the tent. Even their first meet at her bar is emotional - she slugs him. Then we get a chunk of scene about their past relationship, how she feels that he used her and dumped her... and he apologizes, and genuinely seems to feel bad about the way he treated her. They hadn’t seen each other for a couple of years in RAIDERS and they have this emotional relationship scene... in SKULL they haven’t seen each other in over a decade... and we get zilch. That’s not real human behavior.
Hey, Indy has a son... nothing emotional about that. Instead we get a quip about how he should stay in school or something. A gag, but no hug. Hey - I don’t want to turn this into some touchie-feelie chick flick or something, I just want the same level of father and son emotions we had in CRUSADE between Connery and Ford. Tender but prickly.
After that, the film turns into a film about a disfunctional family... when I paid to see an adventure film. Hey, you can do both... but SKULL doesn’t even give us a single real dramatic scene about the family... let alone incorporate the family into the adventure story (the way RAIDERS incorporates the Indy/Marion relationship into the adventure). We just get bickering. Cartoon characters and cartoon situations - no real people involved. You know, as a real person who paid real money to see this film, I want it to be about real human emotions. Hey, I want adventure, too - but I want to believe the people involved are real... not some sort of lifelike animation.
Speaking of animation - I think CGI is the death of the action movie. First, I have to credit my friend Kris with the phrase “digital danger”. We were watching some movie - probably the second MUMMY movie (just to keep everything in the adventure arena) and he coined the phrase to describe that awful scene at the end where Brendan Fraser has to fight that CGI thing that used to be The Rock. Now, anytime the hero has to outrun a digital explosion or battle something that will be added later or deal with some sort of green screen terror, it’s digital danger. Not *real* danger. Danger that is added in post production.
The first three films were made before CGI existed. Everything you saw on film was “real” to some extent. That great STAGECOACH rip-off scene in RAIDERS where Indy on a horse gets involved in a chase that involves motorcycles and military vehicles and Indy ends up underneath that truck being dragged along the road... real stuntmen did that. Nothing in that scene seemed fake, because it was all real. Even that mine car roller coaster scene in TEMPLE OF DOOM was “real” - they build miniature mining cars on a track and filmed it, cutting to the real actors in real mining cars for close ups. But the miniature mining cars were real and only did what real things can do. Nothing fake. Nothing unrealistic. Nothing that pulls you out of the movie because it’s completely impossible.
Every action scene in CRYSTAL SKULL was just plain fake - impossible. Unreal.
Look, I’m an action guy - I love action scenes - but I don’t want them to be cartoons. You can create the most realistic CGI in the world, but if what that CGI shows is completely impossible, that CGI doesn’t work. Scene after scene didn’t work. It was fake because it just could not happen. We have very realistic looking people in a Road Runner cartoon. Instead of being excited by the action scenes, they bored me. I knew they were fake. Instead of being amazed at the stunts - knowing that a real person did them (a guy I know, Chuck Waters, did many of the stunts in the first 3 films) and knowing that there was actual danger - I didn’t care. What harm can post-production CGI do to a person? It was a cartoon.
This just shows you how out of touch Lucas (and maybe Spielberg) are with current films. These overblown and impossible fake action scenes might have played back in the early 80s when James Bond was fighting Jaws in outer space in MOONRAKER and dealing with whatever he was dealing with in OCTOPUSSY, but this is the gritty new millennium where every action scene in the Bond film CASINO ROYALE is ultra realistic - heck, Bond spends much of that film with his face ripped up. Didn’t they realize a little thing called BOURNE IDENTITY changed the way action scenes and action films work? Everything is gritty and real since BOURNE - even BATMAN is realistic! The action scenes from the first 3 INDY movies better fit what today’s post-BOURNE audience expects... Funny thing is, the producer of those realistic BOURNE movies is Frank Marshall... one of the producers of CRYSTAL SKULL (and all of the other INDY movies). You’d think he might have mentioned it to Lucas in passing. “Hey, George, big fake action scenes don’t play anymore.”
And the action scenes were also *meaningless* - they were junk action. That scene where they play hot-potato with the crystal skull will driving jeeps near a CGI cliff? Pointless. Just a bunch of CGI in a scene that has no story purpose and doesn’t explore the theme in any way.
Another thing about those action scenes - no “cool factor”. Okay - take the fist fight with the freakin’ huge guy in front of the out of control flying wing plane in RAIDERS. That flying wing plane was cool and a piece of real history. That scene also swipes from HITCHCOCK... the scene in THE BIRDS with the gasoline spill heading toward the fire. What was the cool and real thing in any action scene in SKULL? I got no feel for the Cold War era at all - nothing from the time period was integrated into the action scenes. These were bland, generic action scenes... that looked like cartoons.
Mark Verheiden (TIMECOP) and I once had a conversation about Jackie Chan movies, and what I call “action porn”. He’s a story guy, and wants the action scenes to be story related. I agree... but admit to liking “action porn” where the story makes no sense - and may just be an excuse for a bunch of cool action scenes. Jackie Chan usually tries to have a story, but some of the other Hong Kong stuff is just action without reason. But here’s the thing about those silly Hong Kong movies that are just excuses for action - they have amazing action scenes. Inventive action scenes. Maybe even high concept action scenes. You can watch those films just for the action scenes, because they are tremendous. If SKULL had scenes that amazing, it could be enjoyed just as a stupid roller coaster ride. But the action scenes are fake and unimaginative and boring and have zilch to do with story. They are crap action. And the characters are cartoonish. Actually, that’s insulting to Pixar - the characters in any Pixar cartoon are more realistic. In fact, the *danger* in INCREDIBLES is more real, and the characters and situations are more real, than in SKULL.
I don’t know about you, but I can’t wait for RAIDERS #5 - odd number, it will probably be great!
- Bill
STAR TREK movies - even numbers, INDIANA JONES movies - odd numbers.
Probably like most everyone else in the world, I couldn’t wait to see the new Indiana Jones movie. It opened on Thursday, buy ll my friends and I saw it on the first Friday night. This was going to be the big event of summer, and I predicted that the film would still be playing by the time August rolled around - people would want to see it again and again. I knew the lines were going to be crazy, so my friends and I decided to go to the Arclight - where you buy a specific seat in the cinema. No reason to stand in line, you already know exactly where you are going to sit. I was in charge of buying tickets, and got absolutely perfect seats... a month before the film opened.
Now, I have to tell you there are movies that I liked so much I exited the cinema, stood in line, bought a ticket for the next available showing, and saw the film for a second time on the same night. And I wondered if we’d all want to do that with INDIANA JONES? Should I buy seats in the next available show on Friday night? Or maybe for the second weekend? Hard to plan a month ahead... I decided not to buy a second set of seats until after we’ve seen the movie. If it was great, it would be sticking around long enough to see it a second time. Heck, it’s a crowded summer - every weekend a new movie, and a bunch of them I want to see. So maybe a couple of weeks between INDIANA experiences would be a good idea.
Who would have guessed that none of us would want to see the new INDIANA JONES movie ever again?
OPENING - REVERSALS
The cinema is packed - everyone is excited - I’m excited. This is Indiana Jones! Now, here’s a strange little thing - if I were talking to my friends back home (the guys I first saw RAIDERS OF THE LOST ARK with) this wouldn’t be INDIANA JONES 4, it would be RAIDERS 4. It’s a sequel to the first film. As much as Lucas wants us to think of the first STAR WARS as A NEW HOPE and the first RAIDERS as INDIANA JONES AND THE RAIDERS OF THE LOST ARK, that isn’t going to fly with those of us who saw the first films on opening night... We know what we saw and trying to revise history is pointless. So I’m here to see the latest RAIDERS movie.
And it opens beautifully with that prairie dog hill. Gets a laugh... then we get out introduction to Indy - and it’s the hat and the traditional silhouette - that’s still cool. We get a line reffing that fact the Harrison Ford is old, and that’s okay... But what is wrong with Harrison Ford’s dialogue? Is not just wooden, his mouth doesn’t seem to be moving very much - it’s as if he has bad dentures or something. The longer the scene plays, the more I wonder if they ADRed his dialogue - basically did a post production rewrite - then did some digital nonsense to make his lips move with the words. The end result looks like bad dubbing... actually, not *bad* dubbing, but *almost* good dubbing, where it’s so close you don’t think it’s dubbing, but it just looks a little strange. So now I’m focused on his lips...
In the first 3 films, Indy is sarcastic, witty, clever. Here, he just says stuff. Every once in a while he makes some reference to his age - which is funny for a while, but part of being an action hero - even a self depreciating one - is to say the things we wish we were clever enough to come up with. I have a notebook in my pocket at all times just in case I come up with one of those lines.
So, eventually Indy ends up in that 1950s town full of mannequins from the remake of THE HILLS HAVE EYES, and we know what that means. Indy runs around the town pointlessly for a while, then finds a refrigerator with a massive sticker that proclaims “Lead Lined!” - because come moving day, refrigerators aren’t heavy enough already - we gotta add a layer of lead for no reason whatsoever. Oh, wait - to give Indy someplace to hide during a nuclear blast.
There’s a massive nuclear explosion - houses disintegrate - but that danged lead lined fridge goes flying like something from a Road Runner cartoon, then bounces around the desert for a while until the door opens and Indy falls out... and you half expect little animated birds to fly around his head. It’s so cartoonish and impossible and silly.
And I know we’re in big trouble.
I also start to wonder if Michael Bay directed this mess.
Let’s compare this to the first movie - RAIDERS - where we had that giant boulder... but what we really had were a whole bunch of little things that create reversals in that scene. From the moment he swaps the bag of sand for the gold idol... and it’s just a little bit too heavy, everything that can go wrong does go wrong. Dozens of things. It’s not just running around some town pointlessly until he finds a fridge - it’s a few dozen different challenges where Indy thinks he’s going to get out of it... then there’s the reversal and it looks like he’s going to die... then he finds the solution to that problem which lands him right in the middle of the next problem. That’s what makes it exciting. The details. My favorite part of that great sequence - Alfred Molina swings across this bottomless pit (bottomless was legal back then) and leaves Indy behind. There’s a stone door slowly closing - it will trap them. Molina makes a deal - he’ll throw the whip (so Indy can swing across the pit) if Indy will throw the idol. Indy throws the idol, Molina drops the whip and splits with the idol. Indy looks at the pit... looks at the slowly closing door. He jumps. Doesn’t quite make it. His hands grab the crumbling dirt at the edge of the pit. He scrambles, looking for purchase as gravity pulls at him. Then he sees a vine coming out of the ground and grabs it, pulling himself up... but the vine starts coming out of the ground! Crap, he’s falling again! He lets go of the vine and grabs the edge, pulling himself up the side... and onto solid ground... but the stone door has almost descended all the way! Only a few inches before he’s trapped! See how cool that is - out of the frying pan into the fire - things just keep getting worse. And every time he escapes, he ends up in trouble again. It’s not pointless running around - it’s an exciting sequence of events.
This opening scene was more like that diamond kicking musical number from the second film... actually, much of this film was like the second film. More on that in a minute. By the way, had this been my film, Indy would have glowed green in every night scene after the nuclear blast.... in keeping with the Road Runner cartoon feel of the film.
VILLAINS & HEROES
One of the other great things about the opening to RAIDERS was introduction of Belloq. Not just a great villain, but a character who helps define Indy *and* sets up the theme. Belloq is the more successful version of Indy: suave, cultured, and ruthless...
BELLOQ
I know you despise me. We always hate
in others that which we most fear in
ourselves. You and I are very much alike.
INDY
Now you’re getting nasty.
BELLOQ
Archeology is our religion, yet we have both
fallen from the pure faith. Our methods have not
differed as much as you pretend. I am but a shadowy
reflection of you. It would take only a nudge to
make you like me. To push you out of the light.
The rest of the story will compare Indy and Belloq in scene after scene - how far will Indy go to get the Ark? And by the end, when Belloq will do anything to see what’s inside the Ark, Indy is able to curtail his curiosity and close his eyes. He can give up the Ark and Belloq can not.
In TEMPLE IF DOOM we get a cardboard villain - the head Thugee, but in LAST CRUSADE we get something different - a femme fatale. She uses her wiles to lure Indy into solving the riddle of the Grail’s location... then does a great double cross where she pretends to be in danger, but is really faking it to get Dr. Jones (sr)’s book. What’s interesting about this character is that she begins as a villain, realizes she is just a tool of the Nazis, and *doesn’t* scream for help when Indy confronts her at the Nazi rally. She ends up playing one side against the other to get what *she* wants - the Grail. Again, her character pulls drama and emotional conflict to the surface in Indy’s character. Behind her we have some evil Nazis and a Howard Hughes-like millionaire who also plays each side against the other so that he can get his hands on the Grail. The theme in LAST CRUSADE is faith and belief - it opens with Indy saying that the only thing that matters are *facts* and by the end he must make a literal *leap of faith* to get the grail. So having a villain who you don’t know whether you can believe or not isn’t just a great way to give Indy an emotional conflict - it’s a way to demonstrate theme through character.
But in RAIDERS 4, we get another cardboard character - a Russian scientist played by Cate Blanchett in a black wig. She wants the Crystal Skull for... what? So that she can read people’s minds... which may come in handy if you’re playing poker or on a first date, but how exactly does that matter to anyone in the audience? We must stop her before she finds out everyone thinks her wig looks silly! Even if she could *control* our minds - which we don’t really get any proof of - how would that help her control the world? I mean, what’s the plan? She runs around the USA forcing people to look into the skull’s eye sockets until she has all of us under her control, then she makes us communists? This isn’t a very good plan. Compare that to RAIDERS, where an army that leads with the Ark is *unconquerable*. The danged thing shoots bolts of lightning that fry anyone in front of it! Hey, if that fell into the hands of the Nazis, they could win WW2 and we’d all be eating bratwurst. LAST CRUSADE gives eternal life to anyone who drinks from the cup - which means Hitler can not be killed if he gets his hands on the Grail. Again, we’ll be eating bratwurst if Indy fails.
BANNED IN RUSSIA?
Some dude in the Russian government wants to ban RAIDERS 4 from their country because it’s anti-Russia. Before I saw the film, I thought that guy was crazy... but now I’m not so sure. The problem is, instead of some sort of actual demonstration of Soviet menace, we get a demonstration about Soviet menace - which means a whole lot of speechifying. All of these folks with signs saying the Soviets are evil and people making speeches that the Soviets are evil... and it’s just this big lump of crap in the film. I suspect it’s there to tell us who the enemy is in the film - but what it does is *tell* us. Instead of making the villain and the villain’s plan the enemy. Problem is - cardboard villain and pointless villain’s plan. So they use a bunch of script spackle to tell us that the Soviets are really really bad... but give us no reasons *why* they are bad. And we never really see them do anything bad. Sure, they kidnap Indy, but that’s what happens to characters like Indy. It’s expected. But no villain’s plan - and no *stakes*. No “or else factor”. If the Soviets get the crystal skull.... not much happens. They have no plans to use it in the cold war, nothing.
One of my favorite film is IPCRESS FILE - a Cold War spy movie. In it, the bad guys are kidnaping our top scientists... and erasing their brains. When we pay a bunch of money to get these scientists back, they can no longer function as scientists. “The brain drain” they call it. The Soviets can make all kinds of scientific advances - all kinds of high tech weapons advances - and our scientists can no longer *think*. At a time when the arms race was big news, the idea that they could incapacitate our scientists... after finding out everything they knew... was scary. If CRYSTAL SKULL had just had some sort of similar plan, some stakes, an “or else factor”, we would have known why Indy had to stop the Soviets and wouldn’t have needed a bunch of speeches about how evil the Soviets are. You know, it’s not that the villain is evil, it’s that they want to do something that will harm us, so our hero must stop them.
A *huge* problem with CRYSTAL SKULL is that it’s filled with huge chunks of exposition... and the exposition just keeps coming! They keep telling us stuff!
ACTIVE PLOT & PASSIVE PLOT
If the hero must stop the villain from doing something, we have an active plot. Our characters must do something. RAIDERS and LAST CRUSADE had active plots. But CRYSTAL SKULL seems to have lifted the defective plot from TEMPLE OF DOOM. One of the basic elements of an adventure story is a quest - a search. Whether we are looking for King Solomon’s Mines or the Elephant Burial Grounds, characters in adventure stories are *searching* for something. This is a basic of adventure stories. Heck, even the T&A knock-off PERILS OF GWENDOLINE had the busty leading lady searching for a rare butterfly in a jungle filled with topless Amazons. Adventure is about the quest, the search... and yet in TEMPLE OF DOOM there is no quest! They literally crash-land into a story where the plot is to return a sacred stone to a village. In CRYSTAL SKULL they get the skull in the freakin’ opening scene - and the story is about returning it... the same danged plot with the same danged problems as TEMPLE OF DOOM!
Because the villain has no plan, and there is no quest in the story, we end up with a kind of mystery style story about what the Crystal Skull really is. The problem here is that if we don’t know what the powers of the skull are, there is no threat of those powers - no or else factor. So we kill the story. The mystery has no real reason to be solved. Doesn’t matter what the skull is - same results no matter what it is. We end up with a pointless story. And the mystery format means people are always explaining things - exposition city! You can have a mystery that uses visual instead of verbal exposition. In fact, LAST CRUSADE has a swell scene where they are looking for Roman numerals in a church, and the number ten is the key to the mystery. They search - and we see many parts of the church - but no number ten. Then Indy climbs a stairway and looks down - and the light through the window has formed an X on the floor - the number 10. No one has to say it, we *see* it. But CRYSTAL SKULL gives us only people explaining things endlessly... which kind of brings the story to a dead stop (not a good thing for an adventure film).
One of the great things in both LAST CRUSADE and RAIDERS is that we get a legend up front, then we never have to explain anything. In RAIDERS we get the legend of the Ark... “The Bible speaks of the Ark leveling mountains and laying waste to entire regions. An army which carries the Ark before it... is invincible.” What’s more - we get *pictures*! They *show* us what the Ark can do! Once we have that legend, we don’t need to be told anything else. Same with the Grail - once we know the legend, we need no further exposition. Legends may be expositional, but they are designed to be fascinating. I’ve been watching a bunch of episodes of the old BORIS KARLOFF THRILLER TV show, and watched one last night starring William Shatner about a painting famous for killing its owners. Everyone who buys the painting has died a grisly death. When Shatner tells us this legend, it’s filled with entertaining grisly deaths... Each death is exciting to hear about. So in a brief and entertaining bit of expositional dialogue, we know people are going to die grisly deaths in this episode... and for the rest of the episode we don’t need to be told anything else. LAST CRUSADE gives us the legend of the 3 Knights... and that’s a very entertaining story, *plus* it gives us all of the information we need about the Grail for the rest of the film. When Indy gets to the “Grail chamber” and there’s a knight in there - we know exactly who he is.
In CRYSTAL SKULL we get a new chunk of explaination every ten minutes or so.
WHOLE LOTTA SCREAMING GOING ON
But the most annoying part of CRYSTAL SKULL is the characters. All they do is scream at each other for no reason. That’s another way this is like TEMPLE OF DOOM - a film that had the most annoying screaming woman ever put on film up until Dakota Fanning in WAR OF THE WORLDS. And Spielberg married her (not Dakota Fanning - that would be illegal - Kate Capshaw). Indy is reunited with the love of his life, Marion Ravenwood, and all they seem to do is scream at each other... about *nothing*. Pointless bickering. Doesn’t tell us anything about the characters or about theme or about their relationship. Just bickering. Compare this to the clever banter in RAIDERS between the same characters.
And compare the relationship and the scenes about the relationship. There’s a great scene in RAIDERS where Marion has been kidnaped and put in a wicker basket. Indy is chasing the basket to get her back - and we get a great rif on the Hitchcock Redcap scene from NORTH BY NORTHWEST (one of many cool scenes in RAIDERS swiped from great films - like the STAGECOACH chase scene) - where Indy is popping the tops off wicket baskets looking for her... and finally chases the basket down an alley where it is tossed in the back of a truck filled with explosives... that Indy causes to wreck and *explode* killing Marion. Wow! After that, Indy becomes a drunk. He’s an emotional mess. His eyes are teary. He’s sitting in a bar pounding down drinks. He killed the woman he loved. It’s *his* fault. And that’s where Belloq finds him and ends up accidentally nudging him back on course. But characters in RAIDERS have real emotions, and the story explores them. Hey, it’s still an adventure film - but the people don’t just bicker without reason, everything they do and say is about their relationships. Indy and Marion. Indy and Sallah (some of the greatest buddy exchanges on film).
In SKULL, when Mutt (stupid name - an in joke because Lucas’ dog is named Indiana) is revealed as Indy’s son, there is no real drama, no real emotions... just more pointless bickering. No real emotions. Hey - I find out I have a son, I’m liable to get a bit emotional about it - and get emotional with the kid. RAIDERS has real demonstrations of emotion between Indy and Marion - when he finds out that she’s alive, they have a big moment together... before he ties her back up and leaves the tent. Even their first meet at her bar is emotional - she slugs him. Then we get a chunk of scene about their past relationship, how she feels that he used her and dumped her... and he apologizes, and genuinely seems to feel bad about the way he treated her. They hadn’t seen each other for a couple of years in RAIDERS and they have this emotional relationship scene... in SKULL they haven’t seen each other in over a decade... and we get zilch. That’s not real human behavior.
Hey, Indy has a son... nothing emotional about that. Instead we get a quip about how he should stay in school or something. A gag, but no hug. Hey - I don’t want to turn this into some touchie-feelie chick flick or something, I just want the same level of father and son emotions we had in CRUSADE between Connery and Ford. Tender but prickly.
After that, the film turns into a film about a disfunctional family... when I paid to see an adventure film. Hey, you can do both... but SKULL doesn’t even give us a single real dramatic scene about the family... let alone incorporate the family into the adventure story (the way RAIDERS incorporates the Indy/Marion relationship into the adventure). We just get bickering. Cartoon characters and cartoon situations - no real people involved. You know, as a real person who paid real money to see this film, I want it to be about real human emotions. Hey, I want adventure, too - but I want to believe the people involved are real... not some sort of lifelike animation.
DIGITAL DANGER - DEATH OF ACTION?
Speaking of animation - I think CGI is the death of the action movie. First, I have to credit my friend Kris with the phrase “digital danger”. We were watching some movie - probably the second MUMMY movie (just to keep everything in the adventure arena) and he coined the phrase to describe that awful scene at the end where Brendan Fraser has to fight that CGI thing that used to be The Rock. Now, anytime the hero has to outrun a digital explosion or battle something that will be added later or deal with some sort of green screen terror, it’s digital danger. Not *real* danger. Danger that is added in post production.
The first three films were made before CGI existed. Everything you saw on film was “real” to some extent. That great STAGECOACH rip-off scene in RAIDERS where Indy on a horse gets involved in a chase that involves motorcycles and military vehicles and Indy ends up underneath that truck being dragged along the road... real stuntmen did that. Nothing in that scene seemed fake, because it was all real. Even that mine car roller coaster scene in TEMPLE OF DOOM was “real” - they build miniature mining cars on a track and filmed it, cutting to the real actors in real mining cars for close ups. But the miniature mining cars were real and only did what real things can do. Nothing fake. Nothing unrealistic. Nothing that pulls you out of the movie because it’s completely impossible.
Every action scene in CRYSTAL SKULL was just plain fake - impossible. Unreal.
Look, I’m an action guy - I love action scenes - but I don’t want them to be cartoons. You can create the most realistic CGI in the world, but if what that CGI shows is completely impossible, that CGI doesn’t work. Scene after scene didn’t work. It was fake because it just could not happen. We have very realistic looking people in a Road Runner cartoon. Instead of being excited by the action scenes, they bored me. I knew they were fake. Instead of being amazed at the stunts - knowing that a real person did them (a guy I know, Chuck Waters, did many of the stunts in the first 3 films) and knowing that there was actual danger - I didn’t care. What harm can post-production CGI do to a person? It was a cartoon.
This just shows you how out of touch Lucas (and maybe Spielberg) are with current films. These overblown and impossible fake action scenes might have played back in the early 80s when James Bond was fighting Jaws in outer space in MOONRAKER and dealing with whatever he was dealing with in OCTOPUSSY, but this is the gritty new millennium where every action scene in the Bond film CASINO ROYALE is ultra realistic - heck, Bond spends much of that film with his face ripped up. Didn’t they realize a little thing called BOURNE IDENTITY changed the way action scenes and action films work? Everything is gritty and real since BOURNE - even BATMAN is realistic! The action scenes from the first 3 INDY movies better fit what today’s post-BOURNE audience expects... Funny thing is, the producer of those realistic BOURNE movies is Frank Marshall... one of the producers of CRYSTAL SKULL (and all of the other INDY movies). You’d think he might have mentioned it to Lucas in passing. “Hey, George, big fake action scenes don’t play anymore.”
And the action scenes were also *meaningless* - they were junk action. That scene where they play hot-potato with the crystal skull will driving jeeps near a CGI cliff? Pointless. Just a bunch of CGI in a scene that has no story purpose and doesn’t explore the theme in any way.
Another thing about those action scenes - no “cool factor”. Okay - take the fist fight with the freakin’ huge guy in front of the out of control flying wing plane in RAIDERS. That flying wing plane was cool and a piece of real history. That scene also swipes from HITCHCOCK... the scene in THE BIRDS with the gasoline spill heading toward the fire. What was the cool and real thing in any action scene in SKULL? I got no feel for the Cold War era at all - nothing from the time period was integrated into the action scenes. These were bland, generic action scenes... that looked like cartoons.
Mark Verheiden (TIMECOP) and I once had a conversation about Jackie Chan movies, and what I call “action porn”. He’s a story guy, and wants the action scenes to be story related. I agree... but admit to liking “action porn” where the story makes no sense - and may just be an excuse for a bunch of cool action scenes. Jackie Chan usually tries to have a story, but some of the other Hong Kong stuff is just action without reason. But here’s the thing about those silly Hong Kong movies that are just excuses for action - they have amazing action scenes. Inventive action scenes. Maybe even high concept action scenes. You can watch those films just for the action scenes, because they are tremendous. If SKULL had scenes that amazing, it could be enjoyed just as a stupid roller coaster ride. But the action scenes are fake and unimaginative and boring and have zilch to do with story. They are crap action. And the characters are cartoonish. Actually, that’s insulting to Pixar - the characters in any Pixar cartoon are more realistic. In fact, the *danger* in INCREDIBLES is more real, and the characters and situations are more real, than in SKULL.
I don’t know about you, but I can’t wait for RAIDERS #5 - odd number, it will probably be great!
- Bill
Friday, June 02, 2023
Hitchcock: The Kuleshov Bikini & MARNIE
There is a musical version of MARNIE? MARNIE THE MUSICAL - Review!
Originally I was going to rerun the MARNIE entry with some rewriting to both expand the entry and focus on the similarities to the FIFTY SHADES OF GREY trilogy to celebrate the musical, but you'll have to look at Hitch explaining Kuleshov using a babe in a bikini instead of a bowl of soup.
Hitchcock explaining the Kuleshov Experiment using a hot babe in a bikini:
But here is the rape/sex/honeymoon night scene from MARNIE to prepare you for the last FIFTY SHADES movie, which hit video a couple of months ago....
NOTE: When Mark and Marnie are in the outer room, check out the specific shots and how they tell the story. We begin with Mark at eye level as he looks at Marnie's shadow moving around in the bedroom. By showing Mark looking and then showing what Mark is looking at, we *become* Mark at this point.
But when Marnie enters the room, Mark is shown from a slightly low angle, making him superior to the audience... he becomes powerful (while sitting down and not really moving). He has become dominant... while Marnie is shown from a distance, making her distant and unattainable. Every *angle* and *movement* of the camera is part of telling the story the way words are when writing a screenplay. This is basic cinematic language, but something that some directors don't seem to speak these days.
Boning up?
Once Mark goes into the bedroom, we get a great shot with Mark on one side of the frame and Marnie on the other, separated from each other. They have a verbal battle, and at this point they seem to be evenly matched (according to the shot). But then the shot *moves* in on Mark's face. When a shot gets closer to the subject, they become more important... more powerful. So this shot begins with two evenly matched people on opposite sides of some issue and then turns one into the more powerful (and aggressive) one. That's where it gets all FIFTY SHADES OF GREY...
We get some shocking implied nudity... and Marnie seems to go catatonic. When Mark puts his coat around her, we get an interesting combination of shots: Mark and Marnie from an overhead (Mark is powerless to make her respond to his kisses) to a low angle (he's going to *take* the power) and that's when we get...
That great shot where Marnie seems to float into bed. This shot would be replicated by the Coen Brothers in BLOOD SIMPLE.
If you are going to direct, you have to speak the language!
And here is Sean Connery discussing working with Hitch on MARNIE...
And here's Hitch discussing MARINE...
- Bill
Of course, I have my own books on Hitchcock...
Alfred Hitchcock, who directed 52 movies, was known as the “Master Of Suspense”; but what exactly is suspense and how can *we* master it? How does suspense work? How can *we* create “Hitchcockian” suspense scenes in our screenplays, novels, stories and films?
This book uses seventeen of Hitchcock’s films to show the difference between suspense and surprise, how to use “focus objects” to create suspense, the 20 iconic suspense scenes and situations, how plot twists work, using secrets for suspense, how to use Dread (the cousin of suspense) in horror stories, and dozens of other amazing storytelling lessons. From classics like “Strangers On A Train” and “The Birds” and “Vertigo” and “To Catch A Thief” to older films from the British period like “The 39 Steps” and “The Man Who Knew Too Much” to his hits from the silent era like “The Lodger” (about Jack The Ripper), we’ll look at all of the techniques to create suspense!
Films Included: NOTORIOUS, SABOTAGE, STRANGERS ON A TRAIN, THE 39 STEPS, REBECCA, TO CATCH A THIEF, FRENZY, FOREIGN CORRESPONDENT, THE LODGER, THE BIRDS, TORN CURTAIN, SABOTEUR, VERTIGO, THE MAN WHO KNEW TOO MUCH (1934), THE MAN WHO KNEW TOO MUCH (1955), SUSPICION, and NUMBER SEVENTEEN. 17 Great Films!
Only 125,000 words!
Price: $5.99
Click here for more info!
OTHER COUNTRIES:
(links actually work now)
UK Folks Click Here.
German Folks Click Here.
French Folks Click Here.
Espania Folks Click Here.
Canadian Folks Click Here.
And...
Click here for more info!
HITCHCOCK DID IT FIRST!
We all know that Alfred Hitchcock was the Master Of Suspense, but did you know he was the most *experimental* filmmaker in history?
Contained Thrillers like “Buried”? Serial Protagonists like “Place Beyond The Pines”? Multiple Connecting Stories like “Pulp Fiction”? Same Story Multiple Times like “Run, Lola, Run”? This book focuses on 18 of Hitchcock’s 53 films with wild cinema and story experiments which paved the way for modern films. Almost one hundred different experiments that you may think are recent cinema or story inventions... but some date back to Hitchcock’s *silent* films! We’ll examine these experiments and how they work. Great for film makers, screenwriters, film fans, producers and directors.
Films Examined: “Rear Window”, “Psycho”, “Family Plot”, “Topaz”, “Rope”, “The Wrong Man”, “Easy Virtue”, “Lifeboat”, “Bon Voyage”, “Aventure Malgache”, “Elstree Calling”, “Dial M for Murder”, “Stage Fright”, “Champagne”, “Spellbound”, “I Confess”, and “The Trouble with Harry”, with glances at “Vertigo” and several others.
Professional screenwriter William C. Martell takes you into the world of The Master Of Suspense and shows you the daring experiments that changed cinema. Over 77,000 words.
UK Folks Click Here.
German Folks Click Here.
French Folks Click Here.
Espania Folks Click Here.
Canadian Folks Click Here.
Bill
Originally I was going to rerun the MARNIE entry with some rewriting to both expand the entry and focus on the similarities to the FIFTY SHADES OF GREY trilogy to celebrate the musical, but you'll have to look at Hitch explaining Kuleshov using a babe in a bikini instead of a bowl of soup.
Hitchcock explaining the Kuleshov Experiment using a hot babe in a bikini:
But here is the rape/sex/honeymoon night scene from MARNIE to prepare you for the last FIFTY SHADES movie, which hit video a couple of months ago....
NOTE: When Mark and Marnie are in the outer room, check out the specific shots and how they tell the story. We begin with Mark at eye level as he looks at Marnie's shadow moving around in the bedroom. By showing Mark looking and then showing what Mark is looking at, we *become* Mark at this point.
But when Marnie enters the room, Mark is shown from a slightly low angle, making him superior to the audience... he becomes powerful (while sitting down and not really moving). He has become dominant... while Marnie is shown from a distance, making her distant and unattainable. Every *angle* and *movement* of the camera is part of telling the story the way words are when writing a screenplay. This is basic cinematic language, but something that some directors don't seem to speak these days.
Boning up?
Once Mark goes into the bedroom, we get a great shot with Mark on one side of the frame and Marnie on the other, separated from each other. They have a verbal battle, and at this point they seem to be evenly matched (according to the shot). But then the shot *moves* in on Mark's face. When a shot gets closer to the subject, they become more important... more powerful. So this shot begins with two evenly matched people on opposite sides of some issue and then turns one into the more powerful (and aggressive) one. That's where it gets all FIFTY SHADES OF GREY...
We get some shocking implied nudity... and Marnie seems to go catatonic. When Mark puts his coat around her, we get an interesting combination of shots: Mark and Marnie from an overhead (Mark is powerless to make her respond to his kisses) to a low angle (he's going to *take* the power) and that's when we get...
That great shot where Marnie seems to float into bed. This shot would be replicated by the Coen Brothers in BLOOD SIMPLE.
If you are going to direct, you have to speak the language!
And here is Sean Connery discussing working with Hitch on MARNIE...
And here's Hitch discussing MARINE...
- Bill
Of course, I have my own books on Hitchcock...
HITCHCOCK: MASTERING SUSPENSE
LEARN SUSPENSE FROM THE MASTER!Alfred Hitchcock, who directed 52 movies, was known as the “Master Of Suspense”; but what exactly is suspense and how can *we* master it? How does suspense work? How can *we* create “Hitchcockian” suspense scenes in our screenplays, novels, stories and films?
This book uses seventeen of Hitchcock’s films to show the difference between suspense and surprise, how to use “focus objects” to create suspense, the 20 iconic suspense scenes and situations, how plot twists work, using secrets for suspense, how to use Dread (the cousin of suspense) in horror stories, and dozens of other amazing storytelling lessons. From classics like “Strangers On A Train” and “The Birds” and “Vertigo” and “To Catch A Thief” to older films from the British period like “The 39 Steps” and “The Man Who Knew Too Much” to his hits from the silent era like “The Lodger” (about Jack The Ripper), we’ll look at all of the techniques to create suspense!
Films Included: NOTORIOUS, SABOTAGE, STRANGERS ON A TRAIN, THE 39 STEPS, REBECCA, TO CATCH A THIEF, FRENZY, FOREIGN CORRESPONDENT, THE LODGER, THE BIRDS, TORN CURTAIN, SABOTEUR, VERTIGO, THE MAN WHO KNEW TOO MUCH (1934), THE MAN WHO KNEW TOO MUCH (1955), SUSPICION, and NUMBER SEVENTEEN. 17 Great Films!
Only 125,000 words!
Price: $5.99
Click here for more info!
OTHER COUNTRIES:
(links actually work now)
UK Folks Click Here.
German Folks Click Here.
French Folks Click Here.
Espania Folks Click Here.
Canadian Folks Click Here.
And...
HITCHCOCK: EXPERIMENTS IN TERROR
Click here for more info!
HITCHCOCK DID IT FIRST!
We all know that Alfred Hitchcock was the Master Of Suspense, but did you know he was the most *experimental* filmmaker in history?
Contained Thrillers like “Buried”? Serial Protagonists like “Place Beyond The Pines”? Multiple Connecting Stories like “Pulp Fiction”? Same Story Multiple Times like “Run, Lola, Run”? This book focuses on 18 of Hitchcock’s 53 films with wild cinema and story experiments which paved the way for modern films. Almost one hundred different experiments that you may think are recent cinema or story inventions... but some date back to Hitchcock’s *silent* films! We’ll examine these experiments and how they work. Great for film makers, screenwriters, film fans, producers and directors.
Films Examined: “Rear Window”, “Psycho”, “Family Plot”, “Topaz”, “Rope”, “The Wrong Man”, “Easy Virtue”, “Lifeboat”, “Bon Voyage”, “Aventure Malgache”, “Elstree Calling”, “Dial M for Murder”, “Stage Fright”, “Champagne”, “Spellbound”, “I Confess”, and “The Trouble with Harry”, with glances at “Vertigo” and several others.
Professional screenwriter William C. Martell takes you into the world of The Master Of Suspense and shows you the daring experiments that changed cinema. Over 77,000 words.
UK Folks Click Here.
German Folks Click Here.
French Folks Click Here.
Espania Folks Click Here.
Canadian Folks Click Here.
Bill
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