Wednesday, April 21, 2021

Indiana Jones And The Digital Danger

Since they are casting the new Indiana Jones movie, here's what I thought of the last one back in 2008...

Buy The crystal skull dvd STAR TREK movies - even numbers, INDIANA JONES movies - odd numbers.

Probably like most everyone else in the world, I couldn’t wait to see the new Indiana Jones movie. It opened on Thursday, but my friends and I saw it on the first Friday night. This was going to be the big event of summer, and I predicted that the film would still be playing by the time August rolled around - people would want to see it again and again. I knew the lines were going to be crazy, so my friends and I decided to go to the Arclight - where you buy a specific seat in the cinema. No reason to stand in line, you already know exactly where you are going to sit. I was in charge of buying tickets, and got absolutely perfect seats... a month before the film opened.

Now, I have to tell you there are movies that I liked so much I exited the cinema, stood in line, bought a ticket for the next available showing, and saw the film for a second time on the same night. And I wondered if we’d all want to do that with INDIANA JONES? Should I buy seats in the next available show on Friday night? Or maybe for the second weekend? Hard to plan a month ahead... I decided not to buy a second set of seats until after we’ve seen the movie. If it was great, it would be sticking around long enough to see it a second time. Heck, it’s a crowded summer - every weekend a new movie, and a bunch of them I want to see. So maybe a couple of weeks between INDIANA experiences would be a good idea.

Who would have guessed that none of us would want to see the new INDIANA JONES movie ever again?

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OPENING - REVERSALS

The cinema is packed - everyone is excited - I’m excited. This is Indiana Jones! Now, here’s a strange little thing - if I were talking to my friends back home (the guys I first saw RAIDERS OF THE LOST ARK with) this wouldn’t be INDIANA JONES 4, it would be RAIDERS 4. It’s a sequel to the first film. As much as Lucas wants us to think of the first STAR WARS as A NEW HOPE and the first RAIDERS as INDIANA JONES AND THE RAIDERS OF THE LOST ARK, that isn’t going to fly with those of us who saw the first films on opening night... We know what we saw and trying to revise history is pointless. So I’m here to see the latest RAIDERS movie.

And it opens beautifully with that prairie dog hill. Gets a laugh... then we get out introduction to Indy - and it’s the hat and the traditional silhouette - that’s still cool. We get a line reffing that fact the Harrison Ford is old, and that’s okay... But what is wrong with Harrison Ford’s dialogue? Is not just wooden, his mouth doesn’t seem to be moving very much - it’s as if he has bad dentures or something. The longer the scene plays, the more I wonder if they ADRed his dialogue - basically did a post production rewrite - then did some digital nonsense to make his lips move with the words. The end result looks like bad dubbing... actually, not *bad* dubbing, but *almost* good dubbing, where it’s so close you don’t think it’s dubbing, but it just looks a little strange. So now I’m focused on his lips...

In the first 3 films, Indy is sarcastic, witty, clever. Here, he just says stuff. Every once in a while he makes some reference to his age - which is funny for a while, but part of being an action hero - even a self depreciating one - is to say the things we wish we were clever enough to come up with. I have a notebook in my pocket at all times just in case I come up with one of those lines.

So, eventually Indy ends up in that 1950s town full of mannequins from the remake of THE HILLS HAVE EYES, and we know what that means. Indy runs around the town pointlessly for a while, then finds a refrigerator with a massive sticker that proclaims “Lead Lined!” - because come moving day, refrigerators aren’t heavy enough already - we gotta add a layer of lead for no reason whatsoever. Oh, wait - to give Indy someplace to hide during a nuclear blast.

There’s a massive nuclear explosion - houses disintegrate - but that danged lead lined fridge goes flying like something from a Road Runner cartoon, then bounces around the desert for a while until the door opens and Indy falls out... and you half expect little animated birds to fly around his head. It’s so cartoonish and impossible and silly.

And I know we’re in big trouble.

I also start to wonder if Michael Bay directed this mess.

Let’s compare this to the first movie - RAIDERS - where we had that giant boulder... but what we really had were a whole bunch of little things that create reversals in that scene. From the moment he swaps the bag of sand for the gold idol... and it’s just a little bit too heavy, everything that can go wrong does go wrong. Dozens of things. It’s not just running around some town pointlessly until he finds a fridge - it’s a few dozen different challenges where Indy thinks he’s going to get out of it... then there’s the reversal and it looks like he’s going to die... then he finds the solution to that problem which lands him right in the middle of the next problem. That’s what makes it exciting. The details. My favorite part of that great sequence - Alfred Molina swings across this bottomless pit (bottomless was legal back then) and leaves Indy behind. There’s a stone door slowly closing - it will trap them. Molina makes a deal - he’ll throw the whip (so Indy can swing across the pit) if Indy will throw the idol. Indy throws the idol, Molina drops the whip and splits with the idol. Indy looks at the pit... looks at the slowly closing door. He jumps. Doesn’t quite make it. His hands grab the crumbling dirt at the edge of the pit. He scrambles, looking for purchase as gravity pulls at him. Then he sees a vine coming out of the ground and grabs it, pulling himself up... but the vine starts coming out of the ground! Crap, he’s falling again! He lets go of the vine and grabs the edge, pulling himself up the side... and onto solid ground... but the stone door has almost descended all the way! Only a few inches before he’s trapped! See how cool that is - out of the frying pan into the fire - things just keep getting worse. And every time he escapes, he ends up in trouble again. It’s not pointless running around - it’s an exciting sequence of events.

This opening scene was more like that diamond kicking musical number from the second film... actually, much of this film was like the second film. More on that in a minute. By the way, had this been my film, Indy would have glowed green in every night scene after the nuclear blast.... in keeping with the Road Runner cartoon feel of the film.

VILLAINS & HEROES

One of the other great things about the opening to RAIDERS was introduction of Belloq. Not just a great villain, but a character who helps define Indy *and* sets up the theme. Belloq is the more successful version of Indy: suave, cultured, and ruthless...

BELLOQ
I know you despise me. We always hate
in others that which we most fear in
ourselves. You and I are very much alike.

INDY
Now you’re getting nasty.

BELLOQ
Archeology is our religion, yet we have both
fallen from the pure faith. Our methods have not
differed as much as you pretend. I am but a shadowy
reflection of you. It would take only a nudge to
make you like me. To push you out of the light.


The rest of the story will compare Indy and Belloq in scene after scene - how far will Indy go to get the Ark? And by the end, when Belloq will do anything to see what’s inside the Ark, Indy is able to curtail his curiosity and close his eyes. He can give up the Ark and Belloq can not.

In TEMPLE IF DOOM we get a cardboard villain - the head Thugee, but in LAST CRUSADE we get something different - a femme fatale. She uses her wiles to lure Indy into solving the riddle of the Grail’s location... then does a great double cross where she pretends to be in danger, but is really faking it to get Dr. Jones (sr)’s book. What’s interesting about this character is that she begins as a villain, realizes she is just a tool of the Nazis, and *doesn’t* scream for help when Indy confronts her at the Nazi rally. She ends up playing one side against the other to get what *she* wants - the Grail. Again, her character pulls drama and emotional conflict to the surface in Indy’s character. Behind her we have some evil Nazis and a Howard Hughes-like millionaire who also plays each side against the other so that he can get his hands on the Grail. The theme in LAST CRUSADE is faith and belief - it opens with Indy saying that the only thing that matters are *facts* and by the end he must make a literal *leap of faith* to get the grail. So having a villain who you don’t know whether you can believe or not isn’t just a great way to give Indy an emotional conflict - it’s a way to demonstrate theme through character.

But in RAIDERS 4, we get another cardboard character - a Russian scientist played by Cate Blanchett in a black wig. She wants the Crystal Skull for... what? So that she can read people’s minds... which may come in handy if you’re playing poker or on a first date, but how exactly does that matter to anyone in the audience? We must stop her before she finds out everyone thinks her wig looks silly! Even if she could *control* our minds - which we don’t really get any proof of - how would that help her control the world? I mean, what’s the plan? She runs around the USA forcing people to look into the skull’s eye sockets until she has all of us under her control, then she makes us communists? This isn’t a very good plan. Compare that to RAIDERS, where an army that leads with the Ark is *unconquerable*. The danged thing shoots bolts of lightning that fry anyone in front of it! Hey, if that fell into the hands of the Nazis, they could win WW2 and we’d all be eating bratwurst. LAST CRUSADE gives eternal life to anyone who drinks from the cup - which means Hitler can not be killed if he gets his hands on the Grail. Again, we’ll be eating bratwurst if Indy fails.

BANNED IN RUSSIA?

Some dude in the Russian government wants to ban RAIDERS 4 from their country because it’s anti-Russia. Before I saw the film, I thought that guy was crazy... but now I’m not so sure. The problem is, instead of some sort of actual demonstration of Soviet menace, we get a demonstration about Soviet menace - which means a whole lot of speechifying. All of these folks with signs saying the Soviets are evil and people making speeches that the Soviets are evil... and it’s just this big lump of crap in the film. I suspect it’s there to tell us who the enemy is in the film - but what it does is *tell* us. Instead of making the villain and the villain’s plan the enemy. Problem is - cardboard villain and pointless villain’s plan. So they use a bunch of script spackle to tell us that the Soviets are really really bad... but give us no reasons *why* they are bad. And we never really see them do anything bad. Sure, they kidnap Indy, but that’s what happens to characters like Indy. It’s expected. But no villain’s plan - and no *stakes*. No “or else factor”. If the Soviets get the crystal skull.... not much happens. They have no plans to use it in the cold war, nothing.

One of my favorite film is IPCRESS FILE - a Cold War spy movie. In it, the bad guys are kidnaping our top scientists... and erasing their brains. When we pay a bunch of money to get these scientists back, they can no longer function as scientists. “The brain drain” they call it. The Soviets can make all kinds of scientific advances - all kinds of high tech weapons advances - and our scientists can no longer *think*. At a time when the arms race was big news, the idea that they could incapacitate our scientists... after finding out everything they knew... was scary. If CRYSTAL SKULL had just had some sort of similar plan, some stakes, an “or else factor”, we would have known why Indy had to stop the Soviets and wouldn’t have needed a bunch of speeches about how evil the Soviets are. You know, it’s not that the villain is evil, it’s that they want to do something that will harm us, so our hero must stop them.

A *huge* problem with CRYSTAL SKULL is that it’s filled with huge chunks of exposition... and the exposition just keeps coming! They keep telling us stuff!

ACTIVE PLOT & PASSIVE PLOT

If the hero must stop the villain from doing something, we have an active plot. Our characters must do something. RAIDERS and LAST CRUSADE had active plots. But CRYSTAL SKULL seems to have lifted the defective plot from TEMPLE OF DOOM. One of the basic elements of an adventure story is a quest - a search. Whether we are looking for King Solomon’s Mines or the Elephant Burial Grounds, characters in adventure stories are *searching* for something. This is a basic of adventure stories. Heck, even the T&A knock-off PERILS OF GWENDOLINE had the busty leading lady searching for a rare butterfly in a jungle filled with topless Amazons. Adventure is about the quest, the search... and yet in TEMPLE OF DOOM there is no quest! They literally crash-land into a story where the plot is to return a sacred stone to a village. In CRYSTAL SKULL they get the skull in the freakin’ opening scene - and the story is about returning it... the same danged plot with the same danged problems as TEMPLE OF DOOM!

Because the villain has no plan, and there is no quest in the story, we end up with a kind of mystery style story about what the Crystal Skull really is. The problem here is that if we don’t know what the powers of the skull are, there is no threat of those powers - no or else factor. So we kill the story. The mystery has no real reason to be solved. Doesn’t matter what the skull is - same results no matter what it is. We end up with a pointless story. And the mystery format means people are always explaining things - exposition city! You can have a mystery that uses visual instead of verbal exposition. In fact, LAST CRUSADE has a swell scene where they are looking for Roman numerals in a church, and the number ten is the key to the mystery. They search - and we see many parts of the church - but no number ten. Then Indy climbs a stairway and looks down - and the light through the window has formed an X on the floor - the number 10. No one has to say it, we *see* it. But CRYSTAL SKULL gives us only people explaining things endlessly... which kind of brings the story to a dead stop (not a good thing for an adventure film).

One of the great things in both LAST CRUSADE and RAIDERS is that we get a legend up front, then we never have to explain anything. In RAIDERS we get the legend of the Ark... “The Bible speaks of the Ark leveling mountains and laying waste to entire regions. An army which carries the Ark before it... is invincible.” What’s more - we get *pictures*! They *show* us what the Ark can do! Once we have that legend, we don’t need to be told anything else. Same with the Grail - once we know the legend, we need no further exposition. Legends may be expositional, but they are designed to be fascinating. I’ve been watching a bunch of episodes of the old BORIS KARLOFF THRILLER TV show, and watched one last night starring William Shatner about a painting famous for killing its owners. Everyone who buys the painting has died a grisly death. When Shatner tells us this legend, it’s filled with entertaining grisly deaths... Each death is exciting to hear about. So in a brief and entertaining bit of expositional dialogue, we know people are going to die grisly deaths in this episode... and for the rest of the episode we don’t need to be told anything else. LAST CRUSADE gives us the legend of the 3 Knights... and that’s a very entertaining story, *plus* it gives us all of the information we need about the Grail for the rest of the film. When Indy gets to the “Grail chamber” and there’s a knight in there - we know exactly who he is.

In CRYSTAL SKULL we get a new chunk of explaination every ten minutes or so.

WHOLE LOTTA SCREAMING GOING ON

But the most annoying part of CRYSTAL SKULL is the characters. All they do is scream at each other for no reason. That’s another way this is like TEMPLE OF DOOM - a film that had the most annoying screaming woman ever put on film up until Dakota Fanning in WAR OF THE WORLDS. And Spielberg married her (not Dakota Fanning - that would be illegal - Kate Capshaw). Indy is reunited with the love of his life, Marion Ravenwood, and all they seem to do is scream at each other... about *nothing*. Pointless bickering. Doesn’t tell us anything about the characters or about theme or about their relationship. Just bickering. Compare this to the clever banter in RAIDERS between the same characters.

And compare the relationship and the scenes about the relationship. There’s a great scene in RAIDERS where Marion has been kidnaped and put in a wicker basket. Indy is chasing the basket to get her back - and we get a great rif on the Hitchcock Redcap scene from NORTH BY NORTHWEST (one of many cool scenes in RAIDERS swiped from great films - like the STAGECOACH chase scene) - where Indy is popping the tops off wicket baskets looking for her... and finally chases the basket down an alley where it is tossed in the back of a truck filled with explosives... that Indy causes to wreck and *explode* killing Marion. Wow! After that, Indy becomes a drunk. He’s an emotional mess. His eyes are teary. He’s sitting in a bar pounding down drinks. He killed the woman he loved. It’s *his* fault. And that’s where Belloq finds him and ends up accidentally nudging him back on course. But characters in RAIDERS have real emotions, and the story explores them. Hey, it’s still an adventure film - but the people don’t just bicker without reason, everything they do and say is about their relationships. Indy and Marion. Indy and Sallah (some of the greatest buddy exchanges on film).

In SKULL, when Mutt (stupid name - an in joke because Lucas’ dog is named Indiana) is revealed as Indy’s son, there is no real drama, no real emotions... just more pointless bickering. No real emotions. Hey - I find out I have a son, I’m liable to get a bit emotional about it - and get emotional with the kid. RAIDERS has real demonstrations of emotion between Indy and Marion - when he finds out that she’s alive, they have a big moment together... before he ties her back up and leaves the tent. Even their first meet at her bar is emotional - she slugs him. Then we get a chunk of scene about their past relationship, how she feels that he used her and dumped her... and he apologizes, and genuinely seems to feel bad about the way he treated her. They hadn’t seen each other for a couple of years in RAIDERS and they have this emotional relationship scene... in SKULL they haven’t seen each other in over a decade... and we get zilch. That’s not real human behavior.

Hey, Indy has a son... nothing emotional about that. Instead we get a quip about how he should stay in school or something. A gag, but no hug. Hey - I don’t want to turn this into some touchie-feelie chick flick or something, I just want the same level of father and son emotions we had in CRUSADE between Connery and Ford. Tender but prickly.

After that, the film turns into a film about a disfunctional family... when I paid to see an adventure film. Hey, you can do both... but SKULL doesn’t even give us a single real dramatic scene about the family... let alone incorporate the family into the adventure story (the way RAIDERS incorporates the Indy/Marion relationship into the adventure). We just get bickering. Cartoon characters and cartoon situations - no real people involved. You know, as a real person who paid real money to see this film, I want it to be about real human emotions. Hey, I want adventure, too - but I want to believe the people involved are real... not some sort of lifelike animation.

DIGITAL DANGER - DEATH OF ACTION?

Speaking of animation - I think CGI is the death of the action movie. First, I have to credit my friend Kris with the phrase “digital danger”. We were watching some movie - probably the second MUMMY movie (just to keep everything in the adventure arena) and he coined the phrase to describe that awful scene at the end where Brendan Fraser has to fight that CGI thing that used to be The Rock. Now, anytime the hero has to outrun a digital explosion or battle something that will be added later or deal with some sort of green screen terror, it’s digital danger. Not *real* danger. Danger that is added in post production.

The first three films were made before CGI existed. Everything you saw on film was “real” to some extent. That great STAGECOACH rip-off scene in RAIDERS where Indy on a horse gets involved in a chase that involves motorcycles and military vehicles and Indy ends up underneath that truck being dragged along the road... real stuntmen did that. Nothing in that scene seemed fake, because it was all real. Even that mine car roller coaster scene in TEMPLE OF DOOM was “real” - they build miniature mining cars on a track and filmed it, cutting to the real actors in real mining cars for close ups. But the miniature mining cars were real and only did what real things can do. Nothing fake. Nothing unrealistic. Nothing that pulls you out of the movie because it’s completely impossible.

Every action scene in CRYSTAL SKULL was just plain fake - impossible. Unreal.

Look, I’m an action guy - I love action scenes - but I don’t want them to be cartoons. You can create the most realistic CGI in the world, but if what that CGI shows is completely impossible, that CGI doesn’t work. Scene after scene didn’t work. It was fake because it just could not happen. We have very realistic looking people in a Road Runner cartoon. Instead of being excited by the action scenes, they bored me. I knew they were fake. Instead of being amazed at the stunts - knowing that a real person did them (a guy I know, Chuck Waters, did many of the stunts in the first 3 films) and knowing that there was actual danger - I didn’t care. What harm can post-production CGI do to a person? It was a cartoon.

This just shows you how out of touch Lucas (and maybe Spielberg) are with current films. These overblown and impossible fake action scenes might have played back in the early 80s when James Bond was fighting Jaws in outer space in MOONRAKER and dealing with whatever he was dealing with in OCTOPUSSY, but this is the gritty new millennium where every action scene in the Bond film CASINO ROYALE is ultra realistic - heck, Bond spends much of that film with his face ripped up. Didn’t they realize a little thing called BOURNE IDENTITY changed the way action scenes and action films work? Everything is gritty and real since BOURNE - even BATMAN is realistic! The action scenes from the first 3 INDY movies better fit what today’s post-BOURNE audience expects... Funny thing is, the producer of those realistic BOURNE movies is Frank Marshall... one of the producers of CRYSTAL SKULL (and all of the other INDY movies). You’d think he might have mentioned it to Lucas in passing. “Hey, George, big fake action scenes don’t play anymore.”

And the action scenes were also *meaningless* - they were junk action. That scene where they play hot-potato with the crystal skull will driving jeeps near a CGI cliff? Pointless. Just a bunch of CGI in a scene that has no story purpose and doesn’t explore the theme in any way.

Another thing about those action scenes - no “cool factor”. Okay - take the fist fight with the freakin’ huge guy in front of the out of control flying wing plane in RAIDERS. That flying wing plane was cool and a piece of real history. That scene also swipes from HITCHCOCK... the scene in THE BIRDS with the gasoline spill heading toward the fire. What was the cool and real thing in any action scene in SKULL? I got no feel for the Cold War era at all - nothing from the time period was integrated into the action scenes. These were bland, generic action scenes... that looked like cartoons.

Mark Verheiden (TIMECOP) and I once had a conversation about Jackie Chan movies, and what I call “action porn”. He’s a story guy, and wants the action scenes to be story related. I agree... but admit to liking “action porn” where the story makes no sense - and may just be an excuse for a bunch of cool action scenes. Jackie Chan usually tries to have a story, but some of the other Hong Kong stuff is just action without reason. But here’s the thing about those silly Hong Kong movies that are just excuses for action - they have amazing action scenes. Inventive action scenes. Maybe even high concept action scenes. You can watch those films just for the action scenes, because they are tremendous. If SKULL had scenes that amazing, it could be enjoyed just as a stupid roller coaster ride. But the action scenes are fake and unimaginative and boring and have zilch to do with story. They are crap action. And the characters are cartoonish. Actually, that’s insulting to Pixar - the characters in any Pixar cartoon are more realistic. In fact, the *danger* in INCREDIBLES is more real, and the characters and situations are more real, than in SKULL.

I don’t know about you, but I can’t wait for RAIDERS #5 - odd number, it will probably be great!

- Bill

Wednesday, April 14, 2021

The Thing Prequel And Suspense

From 2011...

I once saw John Carpenter in Dupar's Diner in Studio City eating breakfast. He'd have a forkful of eggs, then amble outside and have a smoke, then come back in for another forkful of eggs. When he walked past me, I whistled the theme to ASSAULT ON PRECINCT 13. He either didn't notice, or purposely ignored me. My guess is the latter. But even after he has said terrible things about the profession of screenwriting, and given us some recent stinkers – I am still a big fan.

Carpenter movies are well-crafted, goofy, fun. To me they are meatloaf and mashed potatoes – comfort food. You won't find them on the menu at some snooty restaurant, and gourmet chefs will look down their noses... but it tastes great! Carpenter is never going to win an Oscar, but 50 years from now some of his films will be classics in the same way his idol Howard Hawks' films used to be popcorn and are now masterpieces. Some of his films are some form of classics *now*. Can we talk about modern horror films without bringing up HALLOWEEN? And then there is that great remake he did of a film Howard Hawks may have secretly directed, THE THING.




You can tell THE THING is considered a classic by the amount of anger over the remake-prequel from the moment it was announced. I thought much of this was amusing, in the same way I find the current outrage over the new remake of SCARFACE to be amusing – um, remaking a remake isn't exactly sacrilege. Hey, this could be THE THING for a new generation! But the weird thing about the “prequel” was that it would be the story of the Norwegians from the first couple of minutes of the Carpenter version... except Carpenter's version has video of the Norwegians that is either footage from the Hawks' version or a recreation... making the *Hawks* version the prequel. Um, are they remaking the Hawks version?

Just before the new prequel came out, I posted a scene from the Hawks Version here that was also in the Carpenter Version as the video footage. That was an iconic scene that, um, found its way into one of my scripts (in a completely different situation). In the Hawks Version the scientists circle the flying saucer in the ice with arms stretched to get an idea of the size of the object, in my script a group of people – one of whom may be a werewolf – join hands in a circle and wait for the moon to come up (while one sings a bastardized song from ANNIE). The thing about THE THING is that you have *two* great previous versions you have to match in quality. That's tough.

WHAT'S IT ALL ABOUT?




The problem with remakes is that people will compare them to the original – but the *solution* is that the original shows you the path to doing it right. Though you want it to be “the same but different” that doesn't mean you can just do a substitution thing like they did with HANGOVER 2 – because one of the things that make films work is their *originality*. Both ALIEN and ALIENS are spooky monsters in a dark house movies – and work in similar ways: isolating a member from the group in a dark place where we know that monsters lurk. But each tackles the basic idea from a different direction, and become different films. No “search and replace” involved in the screenplays. They understood that *originality* is one of the elements that made the first film popular, so they did something original and different for the sequel. Not a carbon copy – but still a member of the family.

And the two previous versions of THE THING were different and yet the same. The Hawks Version (directed by Christian Nyby) was a straight monster attack movie - and it was creepy as hell. A group of people living in isolation – no escape - with that carrot dude *somewhere* in the building. Not blasting through walls and killing people. Mostly hiding in the shadows. Suspense and dread were created by people walking through the Air Force Station hallways knowing that it was... somewhere. When the monster *does* attack – they are shock attacks where the creature is exposed for a couple of minutes before disappearing back into the shadows. I'm sure that one of the reason the “carrot-monster” played by James Arness (Matt Dillon from GUNSMOKE) is only seen briefly is that make up effects weren't that great at the time, so keeping the monster in the shadows was a great way to keep it from looking stupid. But as we know from JAWS, that's also a great way to amp up the dread-factor. So our shrinking group of survivors – civilians and scientists and Air Force guys – must learn to work together to fight the monster and survive. I'm sure this was a Cold War anti-Commie movie about coming together for the common good (ironic, huh?).




The Carpenter Version is is a paranoid horror story about the difficulty in trusting people these days. Going back to the original story by John Campbell, screenwriter Bill Lancaster (Burt's son – writer of THE BAD NEWS BEARS... and *there's* a double bill) has a monster that basically takes over the bodies of others... so that trusted friend may actually be the monster in disguise. We have the same snow-bound lab full of scientists (though I think they changed poles) and the same dark hallways and the same possibility for a monster to spring from the darkness, but the difference is that the monster may also be that guy sitting next to you at dinner. This is a core change that makes the film all about trust. And I think that is why the Carpenter Version is still will us all of these years later. The film was not a theatrical success, but had a long shelf life on video... because it's actually about something. Sure, it's got cutting edge for the time special effects that crank it to 11 on the gross-out meter, and some snappy dialogue... but the theme of *trust* is something we can relate to even today. Every scene in the film ends up being about *trust* - and all of those great moments are trust related: the wire in the blood is all about “who can we trust”?

Though the Rob Bottin special effects were cutting edge then (and look amazing now – better than much of the CGI stuff in the prequel) they were still smart enough to keep the monster mostly off screen and create *mystery* around it. Yeah, we got to get a good long look at the spider-head, but when the thing is in the dog cage it's mostly in the shadows. Familiarity breeds contempt – and that extends to monsters in monster movies. There are some great monster set-pieces where we see the monster, but like the Hawks Version the creature is never on screen long enough to wear out its welcome... or just become a boring effect. We fear the unknown – and the minute we “know” the monster too well, we can not fear it.




Which brings us to the “prequel”. I wanted to like it, because the first two versions are great and it would be swell if the third was great in its own way. The ALIEN series dropped the ball on the third film and never really recovered. Can THE THING have a great third entry? I really like Mary Elizabeth Winstead from SCOTT PILGRIM (and if you have not seen that one – it's a blast) even without blue hair... but she doesn't look the least bit Norwegian. And that angry guy from BOURNE IDENTITY who played Robert Mugabe doesn't look Norwegian, either. This film *is* about Norwegians, right?

FORSHADOWING IN THE SHADOWS

One of the things that I anticipated would be fun in this film would be the plants that all pay off in that scene in the Carpenter Version where MacReady and Blair visit the Norwegian camp. One of the things that made the 3rd STAR WARS prequel barely tolerable were the things leading up to Anakin becoming Darth Vader. So I was waiting to see which character was *defined* by using an old fashioned straight razor to shave with. That's unusual, so it's character related... but no razor is used in the film until their tacked-on ending. It's almost as if it became a “prequel” in post production. Talk about missed opportunities! A straight razor is such a cool thing for a character to use, that it would have added to the film even if it wasn't part of that tacked on ending. One of the great things about the Carpenter Version is that all of the characters – and it's a large cast – are distinctive and different. Each has an arc, too. I love how Gary shoots the Norwegian in that opening scene and takes flack from the others for *wanting* to use his gun, but the character gets this great moment of regret and sadness. He has taken a man's life. And if we take Gary or any of the other characters in the story and just follow them – they have their own story and their own journey in the film. In the “prequel” the characters are thin and not well defined... and none of them uses a straight razor.




By the way – if the fear was that showing one of the characters using the straight razor would be a dead giveaway that they'd be that frozen suicide dude at the end, the solution is to have another character *hate* that straight razor, think it's dangerous and doesn't want to be in the bathroom while the guy is shaving with it... and *that's* the character who uses the straight razor to kill themselves at the end. Or some fake-out version. But by *not* establishing that there even *is* a straight razor, that end just seems tacked on fake and makes me want to kill the filmmakers. But not with a straight razor. A ripe tomato.

The funny thing about the “prequel” is that it ends up being a remake of the Hawks Version, kind of... and yet also a "search and replace" of Carpenter's version. It's a monster attack movie in a snowbound location. But unlike the Hawks version – the monster is always in full light and they *dwell* on it! And it seems like every scene from the Carpenter Version gets a dopey version here: they did a "search and replace" on the wire in the blood scene and gave us a fillings in the mouth scene. Huh?

My main complaint with the prequel is that it's hollow - a movie about nothing. Not about a group of different people banding together to fight a common enemy like the Hawks Version (Cold War stuff) nor about the difficulty of trusting people in the modern world (Carpenter Version). It's just a monster attacking people. And it has no logic - if the creature doesn't want to be discovered why is it blasting out of places and killing people? And if it just wants to blast out and kill people, why doesn't it just do that (and the movie will be over in 10 minutes)? The story makes no sense at all. There is a point in the film where the monster has *escaped* - but then comes back just to kill some more people. It's one of those movies where the monster's goal seems to be: kill everyone, but kill the cute girl last.

The cute non-Norwegian girl.

ROM-COM THING




The Hawks Version had a female in the cast, the Carpenter Version was all testosterone – and used that as an element. The “prequel” has a female lead and another female character – and this might have been an interesting thing to make the film *about*. To give it a story between monster attacks. As silly as it sounds, rom-com THING would have been a good angle for this film: not the com part, but use romantic part - and have these isolated people hook up because they are lonely... "Trust in a relationship's a tough thing to come by these days." We all seem to live in some form of isolation these days – we used to interact with each other in person, but instead of sitting in Residuals Bar listening to me talk about THE THING you are reading this online and I am writing it online. We do more and more things *alone* - and we may even date people who we previously knew *from online*. So, take an isolated group of people who are stuck in the same building for months, maybe years... and they become more lonely and more likely to hook up and the dating pool is all shallow-end.

I can tell you from experience that a film crew – working together for 12 hour days and maybe staying at the same Holiday Inn on location will sprout a bunch of set romances. And that leads to set break ups and no shortage of awkward situations where people who just broke up badly must be inches away from each other. That's some great drama to happen between monster attacks – and can become part of the story when your monster assimilates the bodies and memories of its victims. Oh, and monster-wise: if I'm going to have a scene where two guys' heads meld together, one of those guys is going to be set up hitting on the other earlier in the film... and have the other guy turn him down flat and be creeped out having to work with him for the rest of their time in the research center. Put a bunch of guys in an isolated snow bound place together and a certain amount of homophobia will bubble to the surface – and we can explore that in the story. They could have made the monster elements about the characters and the story instead of just a series of attacks in full light.

So the “prequel” becomes nothing more than a crappo monster movie with a tacked on ending that turns it into a prequel. But not only is the version of the script that ended up on film lacking, the direction kills any suspense and dread and scares that might have existed even after they keep showing the monster for expended periods in full light. This director has no idea what he is doing and needs to be kicked out of Hollywood as soon as possible – or forced to watch good movies until he can figure out *what makes them good*.

SUSPENSE ON SCREEN

Okay - someone is walking through dark, spooky room... what is it we (audience) want to see? The person *walking* or what might be skittering in that shadow in front of them? It's all about POV - what is important isn't the person walking, it's *what they see* (or think they see). Only an idiot director would keep the camera on the girl with the flashlight and not show us what the girl *sees* with that flashlight! If you look at 1955s DIABOLIQUE's end - there's more screen time spent on what Vera Clouzot is looking at than on hottie Vera Clouzot looking. The long hallway, the sliver of light coming from the door - jeeze - is her dead husband in there *typing*? The key to creating suspense is to put the audience in the protagonist's shoes – and we can't be in their shoes and be looking at the shoes. The most important shots are *not* the star, but what the star is looking at. The problem with THE THING prequel is that we **never** see what she is seeing – we only see her looking. No suspense or dread in that at all. That DIABOLIQUE scene works – not because we see *the star*, but because we see *what the star sees* - and by alternating those shots we feel like we are in her shoes looking through the shadows. Wait... I can describe that scene from DIABOLIQUE, but why not just show it to you and talk about it afterwords?

OKAY: MAJOR MAJOR MAJOR SPOILERS!!!!!!!
THIS IS THE **END** OF THE MOVIE!!!!!!





The story until now: Vera Clouzot is a shy (but hot) school teacher who has inherited this huge old private school. She has also inherited a heart condition, and could drop dead at any time. She's frail. Isn't supposed to get excited. And discovers that her slimy husband has found excitement outside of their marriage... with another teacher at the school played by the sultry Simone Signoret. Now usually these two would be fighting each other, but did I mention the husband is slimy? What happens is both women turn against the husband, and decide to kill him. Over a holiday break, Signoret lures him to her house where the two women drug his wine and drown him in the bathtub, and then take his corpse back to the school in a huge wicker basket and throw his corpse in the school's swimming pool that is closed for he season. A drowning accident. But the body is never discovered, and when they find an excuse to drain the pool... no corpse. WTF? The two women panic – what could have happened to his body? Did animals drag it away? If so, how can they prove that he's dead?

Which brings us to the scene....



Crap! They pulled the clip!

Okay, let's take a look at how it works.

1) She's sleeping and a sound wakes her up... Footsteps climbing the stairs - then light from across the courtyard.

2) She looks out her window and there is a light on in her husband's office. Notice that she looks out the window, then we see out the window (and from her point of view – in Hitchcock/Truffaut they talk about the remake of THE 39 STEPS and how instead of using Hannay's POV looking at the two men watching on the street, they have a non-POV eye-level shot of the two men, which doesn't come from anywhere and takes us *out* of the protagonist's shoes, undercutting our identification – when people say “well, maybe the editor decided to do that”, the problem is that the editor can only work with the shots the director gives her... and if the director doesn't have a plan for the sequence and just shoots coverage, you end up with a bunch of junk shots that do not work). We see what Vera sees, then back to Vera looking, as she decides to investigate.

3) She opens the door and looks down the hallway... and WE see down the hallway from her POV. She walks down the hallway. She hears footsteps... and we see someone walking – this is a break in POV, and I think it doesn't work well. It splits us from knowing only what Vera knows and also having the additional knowledge that there is a man walking in the hallway. In the film there is a nosy cop – and I'm sure this was put here to suspect the nosy cop of setting her up... but *that* undercuts the scene. I think these shots are stumbles... but there are only a couple of them, and the rest of the scene just kicks ass.

4) She enters the next hallway. Looks down the long hallway... and WE see down the hallway from OVER HER SHOULDER at a faint light at the end of the hall (this is a great moving shot). An Over The Shoulder Shot is a great combo of POV *and* Star – even though it's usually just the star's back. Sometimes there's enough of the side of their face that it's really the best of both shots. Here the shot continues to see a door open *behind her* and someone step out. The cop?

5) The sound of the typewriter pounding away in the office. How is that possible? She walks down the long hallway, and this is the core of the scene. We cut back and forth between her cautiously walking to her husband's office and a POV shot of her getting closer to the office door... the light slicing from under it. In NORTH BY NORTHWEST we get shots of Cary Grant running and looking over his shoulder alternating with the zooming crop duster heading right at him. One of the great things in that sequence is the *pacing* - the length of the shots (in frames) becomes shorter with each shot – making the scene more and more frantic as it goes on. This was a common suspense editing technique in the days of Steinbeck Film Editors where actual physical frames of film were part of cutting. You counted frames and created a rhythm... or created an anti-rhythm to throw the audience off. Now, with editing on digital media I'm not sure editors even think in terms of frames anymore. The technique of shaving a frame or three with each shot to build tension may be lost.

6) When Vera gets to the end of the hall, the office door slowly opens sending a slice of light towards her – as if it's searching for her... and finds her!

7) She cautiously enters the office – and again we get shots of her alternating with her POV of inside the office – this puts us in her shoes and builds suspense up the wazoo. She sees the typewriter on the desk with a piece of paper in it – and that is two shots. She moves to the typewriter (shots of her, POV shots of the dark spooky room), pulls out the paper, and reads it – and we get a POV shot of the paper so that *we* can also read it. Her husband's name over and over again.

8) Footsteps coming from the darkness in her husband's room. She runs like hell.

9) Shots of her running all the way back to her bedroom - her running away, her running towards, her feet running. This is all about panic.

10) In her bathroom, she splashes water on her face... sees something and clutches her heart – this is a great tease shot, because we have not yet seen what she sees... THEN we get her POV shot of her dead husband's corpse in the bathtub. How did he get there? Who put him there? The nosy cop?

11) She backs up, looks... Her POV of her husband rising up!

And that's how you create a suspense scene on film. It's not just shots of cute Mary Elizabeth Winstead holding a flashlight walking from room to room – it's WHAT SHE SEES. That flashlight's pale beam searching the shadows and things skittering in the darkness.

I thought THE THING “prequel” was a let down on many levels, but just as a monster attack movie, the *director* screwed up by not giving us those POV shots and only shooting the star wandering around with a flashlight. Is that because they think it is all about the star? Or because they are *not* thinking about the audience and how to create emotions within the audience? Alternating shots of the character and shots of what the character sees goes back to the pioneers of cinema – they knew how to do this stuff... how come directors today don't seem to know it?

- Bill

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Wednesday, April 07, 2021

Scene Of The Week: GOODFELLAS

If you've read Secrets Of Action Screenwriting you know that one of my favorite writing tools is *Magnification*, which I learned in Dan Arnold’s acting class in High School. The basic idea is to make something normal sized and make it much bigger. Stakes and conflict and emotions are all raised. Something average becomes something larger than life... large enough to fill that big screen. This works with concepts, emotions, and understanding the emotions of your characters.

This scene also deals with *Tension* - which is unresolved conflict. To create tension you must have a conflict... and the conflict needs to be ongoing and active and not solved. Once you resolve the conflict, you remove the tension. If you allow the audience to forget the conflict, you remove the tension. On Fridays when I do the Hitchcock entries, there are a couple on tension and suspense and “poking the tiger” to keep the audience aware that there is an existing conflict. If you don’t poke the tiger the conflict dissipates and you lose all of the tension.

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So here is a scene that uses both elements, and it’s one of my favorite scenes. From GOODFELLAS (1990) written by Nicholas Pileggi, based on his true crime book. Directed by Martin Scorsese, and it’s like his 15th feature film. He’s one of my favorite directors, never really had a hit like his fellow “Hollywood Brats” but is always doing great work. Ages ago, when I was fresh out of high school, I sent him a letter asking if he’d read one of my screenplays... and he said yes! I sent some crappy early screenplay and got a great letter back from the head of his production company telling me to stick with it, etc. The polite brush off - but the guy never had to be polite in the first place. That script was ANYONE CAN LOSE and a friend asked me about it a couple of days ago - it’s one of those scripts with some great scenes but the story doesn’t work well. People remember it and wonder if I ever figured out how to fix it. Nope. But, back to GOODFELLAS...

Henry Hill is a small time crook way out on the fringe of organized crime, who wants to move up. So he looks to make some new friends who are equally ambitious and see if they can team up to move up the mob ladder... and become the new generation of organized crime. Now here’s the thing - this is kind of like a job interview, and the people you are interviewing you may be armed and may have just killed someone five minutes ago.

So let’s use our magnification tool. Remember those times in your past you were hanging out with someone who you wanted to impress... and *didn’t* want to offend? Might have been a job interview or a first date or meeting your romantic partner’s best friend or some other situation where you were hanging out with someone important and didn’t want to screw it up. Now, because we are all human, we have probably all screwed up in this situation at least once. I am socially inept and have some for of social tourettes that kicks in when I'm with people I need to impress - so that I always say the completely wrong thing. I get nervous and probably try too hard and end up saying something stupid. Because of that, I work hard *not* to do that when I meet people or hang out with people that I want to impress, which makes me even more nervous... But you’ve probably blown it a couple of times, right? Now we’re going to take that anxiety and that mistake and *Magnify* it. We’re going to raise the stakes and emotions and turn that first meeting into a life or death situation. You are hanging out with a guy who kills people. You don’t want to say the wrong thing in this situation, you don’t want to accidentally offend him...



Funny how?

Great scene, and see how they keep “poking the tiger” to keep that tension alive?

This is a great example of how to take a “throw away scene” and make it so entertaining that we’re talking about it 25 years later... but it also helps us identify with Henry (Ray Liotta) and is the perfect introduction to Tommy (Joe Pesci).

While we’re on Joe Pesci - he won an Oscar for this performance, and his speech was: "This is an honor and privilege, thank you," because he didn’t think he was going to win and had no planned acceptance speech. Pesci as been in a bunch of great films, and is always great in lesser films. Would you believe his first time on screen was in HEY LET’S TWIST (1961) because he was a Rock & Roll guitar player for the featured band The Starliters... and even recorded a Rock & Roll solo album as a singer: “Little Joe Sure Can Sing”! He was a childhood friend of Frankie Valli, and was instrumental in the formation of The Four Seasons (he’s even a character in JERSEY BOYS!). So the whole Rock & Roll career, then a new career as an actor that leads to an Oscar win and another nomination plus a bunch of memorable films.

( Joe Pesci plays guitar in a band on The Lucy Show (1966) - Carol Burnett co-stars.) Magnification and Tension work hand-in-hand in this scene, but they can work separately as well in scenes. Tension is a great scene tool, and when I get around to doing the Scenes Blue Book there will be a whole chapter on tension techniques.

The comments section is open for discussion of the scene.

- Bill

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